Hahaha, that is definitely one of the most hilarious games I have tried in this LD.
Definitely gives an air of Portal here with the narration -- it was excellent and the poems are really cool. I liked them very much.
The concept was really easy to grasp on and the clues were spot on. Except at the jumping point I believe you are meant to fail? Not sure but haven't figured out anything else.
Definitely would be cool to see this as a complete game outside of LD. :D
I am glad you enjoyed it and you picked up on what I was aiming for. Would love to improve on the voice acting. Lesson learned: voice acting before 48 hours of coding :)
A really cool experience. The voiceover worked beautifully with the simplicity of the visuals. This would definitely bear expanding into something longer.
I get a warning (chrome/mac) : gl.getProgramInfoLog() WARNING: Could not find vertex shader attribute 'position' to match BindAttributeLocation request.
This was super weird :P I liked the poem, I've never seen another game do something like that. The rest of it was...not very original, but the concept itself kept me going.
Very clever, love the dissonance (that's not a sphere!). My only quip is how starkly different the narrator says 'restart' compared to the rest of the lines.
I didn't get the timer part but this was surely a unique and interestingly narrated entry! The space for selecting door was a little unintuitive (why not just collision?). That aside, this is the most inspiring game I've played so far.
Good fun, very stanley parrable-esque. I'm not sure if it was just short or there was a route I didn't find, but if you have to take the time to think up the rhyme I could guess what would bless your time! ... Did that make sense? Rhyming's hard, yo.
Couldn't figure the timer out. I liked the poems, but after having to restart 5+ times, they got kind of old :p Always good to see something different!
Could you upload the windows version please, the source's is too high, and the web doesn't load in, as i have limited 12 kb/s net Please, it looks so nice and i wanna try it so much :)
@MyougaHiroshi unfortunately, there is no windows version. One option to try it, would be to download the source from github and open it with a modern browser
Quite original this. The third level had me stumped though. I can't complain about teh game being to hard though, my game is virtually unifinishable. Very good narration, good rhymes. I also like the way it looks. The interaction is a bit unintuitive. And it would be nice that falling to tour death would end the level.
Really enjoyed this. Great narration. Reminded me very much of the Stanley Parable. Couldn't get past the jumping level (3), and couldn't figure out if that was me or if the game ends there?
Great story-telling, impressive job on doing all the rhymes. The visuals did not really appeal to me, but besides that it's a shame it's so short.
Just one thing about the audio though, with Audacity you can cut away your mouse-click at the end and do some noise reduction. But that's really some minor nit-picking.
And it's not a sphere. (But I guess you just said that to annoy people like me, so it's okay.)
I loved the opening poem, that's a great idea.
The faces on the cube made me care about him =(