
Connected Worlds
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
An interplanetary trading game, with space-pirates thrown in for good measure. I didn't have time to complete the combat system; there's lasers and enemy pilot AI and explosions, but no damage / looting system. Everything else is more-or-less functional. There's no win condition, just the endless accumulation of credits!
Music by Will Clarke
Programming by Martin Cooke
------------------------------
Some assets not created during the Jam...
* 3D models -
http://www.turbosquid.com/Search/Artists/Angryfly
* Akashi typeface -
http://tenbytwenty.com/?xxxx_posts=akashi
* Starfield Generator -
http://www.blenderfreak.com/blog/post/creating-infinite-starfield-unity3d/
* Planet textures & names -
http://donjon.bin.sh/scifi/world/index.cgi
* Sound effects -
https://www.freesound.org (various)
------------------------------
Tools used:
Unity, Paint.net, Blender, Audacity, LibreOffice
------------------------------
Enjoy! :)
Music by Will Clarke
Programming by Martin Cooke
------------------------------
Some assets not created during the Jam...
* 3D models -
http://www.turbosquid.com/Search/Artists/Angryfly
* Akashi typeface -
http://tenbytwenty.com/?xxxx_posts=akashi
* Starfield Generator -
http://www.blenderfreak.com/blog/post/creating-infinite-starfield-unity3d/
* Planet textures & names -
http://donjon.bin.sh/scifi/world/index.cgi
* Sound effects -
https://www.freesound.org (various)
------------------------------
Tools used:
Unity, Paint.net, Blender, Audacity, LibreOffice
------------------------------
Enjoy! :)