Connecting

Connecting

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.00
coolness: 0.46
fun: 2.83
graphics: 3.00
humor: 3.50
innovation: 3.26
mood: 3.43
overall: 3.32
theme: 3.08
Waiting at London Heathrow airport for a connecting flight home, you receive a text from your partner, Sam. As you begin to talk, Sam asks you about your night out with your friend Robin, at which point the conversation becomes awkward.

Connecting is about relationships - your relationship to Sam, to Robin, and to the game text itself. As you pick responses, not only do you change the direction that the dialogue takes, but you also retroactively change the context of the conversation because the game doesn't impose a canon on the player. Maybe you confess an indiscretion to Sam, or you lie about it, or maybe there never was one and Sam's questions are unfair.

Written and programmed by Alex D. Jones with art by Sandy Gardner. Made using Game Maker Studio, Photoshop CS2 and bfxr.

Unfortunately this is only available for Windows. Apparently Chrome gets ornery about the .zip download, so I've added an itch.io link which sometimes fixes that problem.
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