Move with arrow keys, jump with space or 'x', connect signal sources to destinations of the same color.
Update 26.8.: I noticed that my keyboard at work failed to register up, left and space at the same time, so I added the 'x' key as an alternative jump button.
In the end I was running out of time to add more levels and some extra gameplay elements. Also there is no win condition, the levels just loop back to the start.
Code: Javascript+WebGL Art: Generated in code, except for the player texture made in piskel. Music: Ardour + My voice
Comments19
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Belvar25 Aug 2014, 12:17
Why do you say it is barely a game ? It's great :D Original and fun concept ! I love the music x) I have to admit I thought on doing acapella stuff to (but well, time...) but you really nailed it Did you use WebGL ? Simple art but it fits with the gameplay. The jump control is not always responsive though.
I updated the description. When I wrote the original text I was really burnt out and frustrated for not having the energy to improve the game further. The Music is in Ogg-Vorbis format and might only work in Firefox and Chrome.
I don't know how or why, but I got it running :) I found the controls a bit frustrating, as they seem to be relative to the camera, but the camera follows the player too slowly. I'd prefer absolute controls or a faster camera update.
Other than that, I found the puzzles very fun and clever. This is a nice and well done game. Thanks!
Hi there. Like the music, found the player control pretty difficult, not positive enough to make jumps predictably. Camera movement after death confusing (doesn't reset camera)
The concept great! It seems very simple at first, but levels 3-4 show that it has a lot of depth. I didn't complete level 5, however, because I got too frustrated by the god awful controls. I think the ball shouldn't move when you use the left or right arrow keys, only the camera should move. Again, the puzzle part was great, but the jumping part was extremely frustrating. The music is hilarious!
Theme song is awesome. I was expecting also a nice jump sfx...but the whole game is definitely a great piece of work. intriguing puzzle and movement...it took me a while but finally I mastered it. The camera is a little crazy though. Good job!
The camera makes the controls hard. Maybe the controls should be independent of the camera?
I couldn't figure out how to play world 3, guess I suck. :(
I can't tell you how much I enjoyed the music. Yes, I know you just churned it out hastily by dubbing your own voice over itself a coupla times, but it's catchy, and the acapella nature of it just makes it that much cooler.
Original and fun concept !
I love the music x) I have to admit I thought on doing acapella stuff to (but well, time...) but you really nailed it
Did you use WebGL ? Simple art but it fits with the gameplay. The jump control is not always responsive though.