Dichotomy

Dichotomy

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
"Those who say technology is the great enabler forget it is a means, not an end."

In Dichotomy, you solve various puzzles by swapping between two alternate worlds and redirecting lasers. In one of the worlds, monsters will try and attack you. We've packaged a readme containing the controls.

UPDATE:

- Fixed initialization order issue by moving two lines to where they should have been all along.

- Moved a trigger by one tile, as the game was unplayable otherwise.

Coded by Tom and Toby, with IntelliJ Idea, Notepad++ and Sublime Text in Java using LWJGL and Slick2d, with some Python support scripts.

Tile and sprite graphics by Lennart and Felix (with contributions from Tom and Toby), made in GIMP, Paint.NET and Pinta.

Level design by Felix and Toby using the Tiled map editor.

Sound effects by Tom, made with sfxr.

Story by Tom and Toby.

Background music:

"Constance" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/
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