Dimension Plane

Dimension Plane

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.32
fun: 2.78
graphics: 3.11
innovation: 2.89
mood: 2.73
overall: 2.95
theme: 3.17
In my game, Dimension Plane, you take the role of a young girl, half complete in two similar but separate universes, who is journeying to regain her full self. By cooperating with her inter-dimensional partner, she must solve the puzzle of these strange worlds in order to escape.

Objectives and Notes:

* Make it to the end of the 3rd screen by picking up and placing orbs from and on the pedestals

* When an orb is on a pedestal, it exists in both worlds but it only exists in one while being held

* Placing an orb on a pedestal will open/close any doors of the same color that is connected to that pedestal

* Pedestal connections to doors are denoted by wires travelling from the pedestal to the door

* You cannot move onto the next screen unless both characters reach the edge of the current screen

* You've completed the game if you make it past the 3rd screen and all you see is a white rectangle

Controls:

(Left Arrow): Move left

(Right Arrow): Move right

(Up Arrow): Jump

(Z): Pickup/Place orb (top dimension)

(X): Pickup/Place orb (bottom dimension)

Issues:

* Abrupt ending; I meant to have a little congratulations screen but I didn't have enough time

* I think I have resolved collision issues, but it still may be possible that the character falls through the floor. If this happens, you'll have to refresh the page, unfortunately.
Found a bug?
Tell us on Discord