Double You

Overall★★★★★★★★★★3.32
Fun★★★★★★★★★★3.57
Innovation★★★★★★★★★★3.30
Theme★★★★★★★★★★2.83
Graphics★★★★★★★★★★2.93
Audio★★★★★★★★★★2.90
Humor★★★★★★★★★★2.09
Mood★★★★★★★★★★2.92
Coolness★★★★★★★★★★56%
Double You is a game where you can create clones of yourself.
Set in the solar system you travel across four different planets solving tricky puzzles and facing challenges and opponents.

Note that not all features we wanted to implement are in yet!
Even though the 72h version will not be touched any more we will continue adding more and more features, level, story and puzzles!
Currently you can play the first four level placed on Mars. They contain a full tutorial but not yet a in depth story line...
Other than that, enjoy! And leave you're feedback :)

Comments19

CrazyDog26 Aug 2014, 12:23
Great job very good :D
MrSylar59
MrSylar5926 Aug 2014, 14:01
Good game but, it's not finished ? Because I don't know what I'm suppose to do at the end of level 5 :/
carlsommer
carlsommer26 Aug 2014, 14:26
Good concept and level design. If you keep expanding, maybe see what kind of levels you can make requiring multiple clones at once.
klianc0926 Aug 2014, 14:30
It's really short, given that merely the tutorial is finished.
I liked the music and the controls feel really tight.
The game idea is nothing new, but it's well implemented, I think it would just be cool, if the clone would keep standing were you left him, until you call him back, so that you can leave him on a button without having to stand on a place for a duration.
Nylonica
Nylonica26 Aug 2014, 14:53
Loved the audio! The mechanics were a bit chopyy.
stink12345626 Aug 2014, 14:53
Really fun and addictive game!
Cake&Code26 Aug 2014, 15:27
That was actually really well done! The clones mimicked the exact movement which was very cool, I've played too many clone games where the clones didn't do exactly what I did and it was really hard to play.

Made me think of The Swapper (probably because of the cloning + space suit), well done!
buckslice27 Aug 2014, 04:22
Wish there was more levels, but pretty fun!
swinestudios27 Aug 2014, 04:32
Very clever and different with the clones mechanic. Don't really see something like that very often.
JNyknn27 Aug 2014, 14:36
When trying to run on Xubuntu:

Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: Invalid format
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.createStream(PulseAudioDataLine.java:142)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:99)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:283)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:402)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:453)
at game.res.SoundManager.loadClip(SoundManager.java:49)
at game.res.SoundManager.loadClipInCache(SoundManager.java:40)
at game.staging.StageMainMenue.<init>(StageMainMenue.java:36)
at game.staging.StageManager.<init>(StageManager.java:33)
at game.main.GameCanvas.<init>(GameCanvas.java:27)
at game.main.GameFrame.<init>(GameFrame.java:16)
at game.main.GameFrame$1.run(GameFrame.java:31)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:312)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:733)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:703)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)
gladers27 Aug 2014, 14:52
Great use of recorded movements for the clone to make puzzles :)
esayitch27 Aug 2014, 19:16
This reminded me a lot of a game called "The Company of Myself". I liked the level design and the difficulty curve. Graphics were adequate but the sound got a little annoying after a while. Overall a pretty solid entry, I hope you continue to work on it and expand it. With a little more polish it would be a great game :)
gwa
gwa27 Aug 2014, 19:17
Awsome idea love this game was really fun to play :)
MunkeeBacon
MunkeeBacon27 Aug 2014, 19:17
I had a menu get stuck in the way, so I had a hard time seeing the actual game. Concept seems neat, might be interesting with some expansion.
yodamaster2 Sep 2014, 10:32
I like the music. Sounds quite analog.
dancingmad7 Sep 2014, 17:06
Hey, could finish the level 5, is there a solution. Nice game by the way!
handCraftedRadio
handCraftedRadio14 Sep 2014, 15:23
Nice! Awesome game! Great mechanic and very well implemented. I love my clone. He's awesome. I also love the title. Good job!

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