Drempt

Drempt

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.84
coolness: 0.49
fun: 3.15
graphics: 3.37
innovation: 3.32
mood: 3.54
overall: 3.32
theme: 2.77
Drempt is a top down shooting game where you try to understand the behaviors of two different manifestations. I also have anon stat collecting script running to tell me more about what computers I'm designing for, and good my difficulty curve is. More on this at the bottom. What follows is the instructions for the game. Read them!

Drempt is a game about when the external world connects with your dream world that takes place throughout five dream cycles. Each dream cycle ends when you fall prey to the manifestations.

There are two different kinds of manifestations: The Visitors are external manifestations in your dreams, and the Glimmers are manifestations of the dream itself. As the observer in your dream, you need to figure out what is a Visitor and what is a Glimmer.

Your goal is to discern between these two manifestations by throwing Observances at them. Observances dispatch the power the manifestations have. Left click will throw an Observance made for the Visitors, right click will throw an Observance made for the Glimmers. If you match it up right you will gain points, if you don't you will lose points.

You can discern between the two manifestations by the presence of an aura on a Glimmer, but the aura will fade as you move deeper into the Dream Cycles eventually disappearing altogether. The two manifestations also move differently. The Visitors move faster and are more responsive to the player. The Glimmers move slower and more gracefully.

At the end of each Dream Cycle you can use the points to bolster yourself. Remember that your points carry over into the next cycle so you could lose them if you don't spend them. Your final score is based off of how many points you have at the end of the final cycle.

To get used to these different behaviors, you can try out the free play mode.

Statistics that are collected:

Game version

Display's resolution

Operating System

Potato Salad

If love is fused or not

Debug mode on/off

Various graphic feature support

And Game statistics (time playing specific cycle, things bought, score, yadayadayada).
Found a bug?
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