Dude, let me teach you something: Screen.showCursor = false; Screen.lockCursor = true; It's just two lines of code. Seems like everyone who makes FPSs for game jams doesn't know about them. But they make these kinds of games so, so much better.
Enjoyed the outdoor scenery, especially my first time coming up above ground. Interesting concept with the elevators. Took me a minute to get the hang of the controls -- the mouse is a bit jumpy, but it's playable. Nice work.
This was such an original take on the theme! I loved the gameplay and riding the elevator up and down. The mountain art was nice and the ending was exciting. Nice job!
Give some objective to the player, lock the cursor, make your own assets, add options etc. You have long road ahead of you to become good with this engine and game development in general. Live and learn :)
Nice graphics. You have to find a diamonds in two different places, and then you can get free... Maybe a litle bit faster moving next time, or at least "press shift to run". However, nice job.
Comments25
What do you even do?
I couldn't figure anything out, also the mouse was too fast
Screen.showCursor = false;
Screen.lockCursor = true;
It's just two lines of code. Seems like everyone who makes FPSs for game jams doesn't know about them. But they make these kinds of games so, so much better.
You have long road ahead of you to become good with this engine and game development in general. Live and learn :)
But I don't like unnecessary large terrain.
Walking empty world is not so fun.