Made extremely crudely in couple of hours. Not fully functional or bug free. and it lacks sound. I didn't have time to finish it fully. But anyway here's what I have for my first Ludum Dare entry.
It's supposed to be some sort of alien invasion and you're supposed to be the hero to save mother Earth; in your little helicopter.
Use arrow keys to move the heli, and space to fire missiles.
Congratulations for submitting your first game! Why not make a post-compo version? If so, I would increase the movement speed respectively make the speedup faster.
Gratz on your first Ludum Dare ^^ ( I know that feel :D )
Aside from collision bugs, the thing, that bothered me the most is textfields. They were all different fonts/colors/size. And that pretty hurts my eyes !_! Try to maintain one style next time :)
@43iscoding haha, yeah, I actually forgot what font I was using initially so in hurry I chose randomly whatever was currently selected. It's pretty messy and ugly but I just wanted to finish making a playable game within time so went ahead without giving its look much thought.
@Nananas Its a helicopter. I initially wanted to make different kinds of aircrafts (Predator drone, F-18 aircraft etc) but I was very late when I started developing so I kept this little helicopter. (It was initially a placeholder thing I drew in few seconds).
Quite nice for your first entry! The plane movement felt pretty nice, however a real danger or challenge was missing (I'm sure you're aware of that ;) Still, not bad, hoping to see another entry next time!
Pretty good for only a couple of hours! The flying physics were really well done. Only problem was that holding down or up and reversing direction resulted in pointing the opposite direction, not game-breaking but a little annoying. Very robust for what it is! Not sure how it fits the theme though!
There are two things I would change about the game are: the enemies (you said it is an alien invasion :P) and let us keep the space bar pressed to shoot. Good game. Other than that... GJ !
Simple and Fun, I liked it. The control scheme worked really well, although I would have liked to be able to aim at more angles. Keep up the good work and congratulations on on your first entry!
I found interesting that up and down are tilting our helicopter and influence more the shots' direction than our proper direction, it creates some unusual dynamic.
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Don't be sorry! Every step is a step forward (figuratively).
(ps: I wish there was more of a real threat, except for crashing into mother Earth for the red plane. It would have made it much more interesting.)
*was it a plane or a heli?
Aside from collision bugs, the thing, that bothered me the most is textfields. They were all different fonts/colors/size. And that pretty hurts my eyes !_! Try to maintain one style next time :)
@Nananas Its a helicopter. I initially wanted to make different kinds of aircrafts (Predator drone, F-18 aircraft etc) but I was very late when I started developing so I kept this little helicopter. (It was initially a placeholder thing I drew in few seconds).
Thanks everyone.
After killing quite a few planes, I can say that the controls could use some work, but I think you have the start of a cool game here.
I liked also the movement although it wasn't the standard movement in shooters, it had potential to be something different and fun.
All in all the game is interesting definitely and looks good too :)