This game is my first entry to Ludum Dare and my first attempt at video game development. It is the product of two weeks of intensely studying Unity3D.
In this game, you play as a spaceman who hovers around in the space between two parallel alien worlds. You can fire your jetpack to gain altitude, or switch between being affected by the gravity of the lower planet or the upper planet. By jumping and choosing which gravitational force influences you carefully, you can navigate the world and not impale yourself on the dangerous terrain. One wrong move, and you're dead.
Not bad. One of those times when less is more though. Maybe just having either the gravity flipping mechanic or the jetpack, instead of both, would have resulted in a more challenging experience. Good work on learning Unity.
Cool first game and I like the graphics style! The controls and the camera FOV and camera movement could be better. The first jetpack boost is not strong enough to get on the first platform and the second one boosts you too high. So maybe you could adapt the level design to the mechanics a bit more. But I enjoyed it overall. Good job :)
But entertaining nonetheless, great job!