Going to Other Planets

Going to Other Planets

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
This is a bit of a silly one with no real purpose; in reference to Stargate SG-1, you must travel to procedurally generated worlds and collect all there is to collect.

You'll encounter enemies, items, a strange abundance of TNT and some horrifically messed up textures.

Originally planned as a procedural dungeon crawler, working from near scratch slowed me down and restricted the feature set quite a bit.

There're a couple of in-your-face bugs (collision, textures) that ruin the feel for me, but I'm excited to take the original concept on to further development.

This marks my first semi-successful forway into the wonderful world of WebGL.

I consider this a wild technical advancement for myself, but not necessarily a game. More of a get-lost-and-become-bemused-at-the-lack-of-thematic-cohesion simulator.

Work on this project and the engine it contributes to can be followed on my Twitter, GitHub and Google+ below.

Keeping track of known issues here:

https://github.com/jonnopon3000/JSEngine/blob/LD30/issues.txt

http://www.twitter.com/jonnopon3000

http://www.github.com/jonnopon3000/JSEngine/tree/LD30

https://plus.google.com/+JonathanAllcock
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