Hermes Express

Overall★★★★★★★★★★2.89
Fun★★★★★★★★★★2.78
Innovation★★★★★★★★★★2.42
Theme★★★★★★★★★★3.16
Graphics★★★★★★★★★★3.18
Audio★★★★★★★★★★2.45
Humor★★★★★★★★★★2.80
Mood★★★★★★★★★★2.56
Coolness★★★★★★★★★★71%
Made with haxe/openfl (+deepnight plateformer template)
sfrx for the sound effects and a bit of Bosca Ceoil for the "music"

First try on a plateformer. The controls are a bit awkward but it should be playable.

Arrows to move and jump, space to activate the magical shoes.
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Answers to the comments : thanks all.
Sorry about the very bad difficulty curve. Last time my game was so hard that no one reached the end. This time I was so afraid to meet the same problem that I made it too easy and repetitive... and no one reach the end because of this ! This is also why the thin platforms behave like one-way platforms => coming back from the underworld was a pain. One day I will find the right tuning !

Sorry also about the bug who got people stuck while flying. I corrected it the 27-08 (the rules allow this right ?)

Comments17

wolfmother
wolfmother24 Aug 2014, 12:46
Good solid platformer. I like that you've linked "connected worlds" to classical mythology - not at all obvious.
:3
matthias_zarzecki25 Aug 2014, 02:47
Solid platformer! Nice work with the asthetic :)
EMAK25 Aug 2014, 08:53
Good job jojo ;-)
deepnight
deepnight25 Aug 2014, 12:59
Nice platformer! The controls are smooth and it's very cool to play (which is rare enough!). Some collisions seem to be ignored, but I'm not sure if it was intended: the thin platforms behave like one-way platforms.
AnnaGavaldaKedavra25 Aug 2014, 16:19
Les différents mondes sont agréables à visiter. J'ai un peu l'impression de faire des aller-retour sans trop comprendre pourquoi, ça manque un peu de challenge pour un platformer et les déplacements sont un peu rapides pour un jeu d'exploration. Je ne peux pas voir le bas de l'écran de jeu sur mon pc. Mais un entrée plutôt réussie pour un premier platformer, je ne l'ai pas fini mais je vais retenter.
Tanner25 Aug 2014, 20:11
Lovely graphics. Awesome audio.
nerd burglars
nerd burglars26 Aug 2014, 16:11
The artwork was really nice! I thought the music for the Sea world was a little daunting. It's good to be immortal and I will be more careful next time ;P
Marcellus26 Aug 2014, 16:16
Game is beautiful
dunin
dunin27 Aug 2014, 11:12
Good theme idea.
Characters are fun (but a little more animations would be nice)
a little repetitive (could become more harder faster) and the connexions are a little weird (if you fail a jump to go to the sky from the surface, you arrive in the sea...).
The music remind me some lucas art games...
Citsua
Citsua27 Aug 2014, 11:16
Really fun game! I liked the gods' comments :).
I had to stop playing when I got stuck in the ground when I stopped flying :(.
Dining Philosopher27 Aug 2014, 14:43
Lovely take on the theme, I liked it! I played until I got stuck in the walls after flying. I often 'died' to get to Hades quickly. ;) Nice artwork as well!
torvik8828 Aug 2014, 07:00
Nice platformer, also liked that you worked out the theme pretty well. I would have liked to have more obstacles or enemies patrolling the platforms but overall you ahve achieved a nifty game :)
danidre14
danidre1430 Aug 2014, 03:37
Well it was good, but got boring after level by level, and the shoes flying stuff was not working for me no matter how much I press escape! :(
Corné Dorrestijn31 Aug 2014, 12:06
Your game looks nice, it would be nice to see some more variation tough.
Razoric
Razoric5 Sep 2014, 14:38
Cool game would love to see a more polished version of this!
igoramendola
igoramendola13 Sep 2014, 19:22
Cool!! Pretty interesting idea :D
Sometimes I couldn't read some (large) dialogs because they disappear with the same controls to move the character (and they appear at the same time that I'm playing). But this is just a little detail... what really matters is that at the end they had a party! Yeeey \o/ Hahaha
jprogman
jprogman13 Sep 2014, 21:05
Funny quest. Sometimes one person or god gives more than one quests. Fun game too.
There is a bug in the Underground where if you use a speed boost and go to the left wall, you'll get stuck.

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