So, when I set out to make this I had no prior experience making games ever. And while I didn't really make a game per se, I'm happy I finished. Kind of.
My original idea was to have two planets in a collapsing universe that needed to collide to make a new one without hitting the black hole thing in the middle. Once a new universe is created, you take on the color properties of the 'galaxy' from the previous universe.
I used phaser, and ran into a lot of problems. Mostly collision detection and when I sort of figured that out I couldn't figure out how to make levels.
I didn't RTFM, which is also a problem.
Each level is pretty much the same, but there is a win/lose aspect of it I suppose.
I'm happy I didn't give up, and I think next time I'm going to try a different framework and read up on it before choosing.
There's a lot of definitions of what a 'game' is. But I'm pretty sure this satisfies most of them! It's got a challenge - an obstacle to overcome.
True, it's not very deep, there aren't a whole lot of skills to master - well, I dunno, it seems to me when I push two directions at once the circles move faster ... maybe it's just imagination? Either way, I felt like I discovered a new strategy when I did that.
No prior experience making games? Color me impressed. I don't think I would have made it past the collision issues before I hid under a hole.
I went down and left every single time. Does anyone ever go right and up?
I replayed it and decided to attack the thing in the middle. It didn't work, but I was greeted with a You Lose screen that has me evaluating my life decisions. 11/10 would play again
Mwah-haha! You did it! That is all the pieces you need: I'd make the ball move 3 times faster - and that's a wrap.
Actually, it would be really cool/insane if you only moved each dot if you had _both_ controls down: so if you just pressed W nothing would happen, but if you pressed W AND down arrow then the white one would move up, and the black one down... so you have to synchronize... Also, make it a multiplayer online battle arena, ta.
Comments6
True, it's not very deep, there aren't a whole lot of skills to master - well, I dunno, it seems to me when I push two directions at once the circles move faster ... maybe it's just imagination? Either way, I felt like I discovered a new strategy when I did that.
No prior experience making games? Color me impressed. I don't think I would have made it past the collision issues before I hid under a hole.
I went down and left every single time. Does anyone ever go right and up?
Actually, it would be really cool/insane if you only moved each dot if you had _both_ controls down: so if you just pressed W nothing would happen, but if you pressed W AND down arrow then the white one would move up, and the black one down... so you have to synchronize... Also, make it a multiplayer online battle arena, ta.