Links

Links

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.13
coolness: 1.00
fun: 3.59
graphics: 3.12
humor: 2.85
innovation: 3.53
mood: 3.11
overall: 3.66
theme: 3.87
So I made a side-scrolling, randomly-generated shmup. Squeezed in a decent amount of content as well, considering the time I got to work on it.

You toggle between controlling two ships, each of them on a different world, and you need to collect as many "Links" as possible. When you collect a Link, however, you also activate its effect.

Most links cause something to happen on the OTHER world, when you kill something. There are 2 others that don't work that way, as well. So in essence, the worlds are connected by what you do, where you kill things, and the currently active Link :).

The game gets gradually harder, but the difficulty can be reset by initiating a boss fight. To initiate a boss fight you simply pick up a special drop. I had time to make only one boss, and he gains HP every time he returns, so always fighting bosses may not be the smartest idea in the long term.

Whatever your playstyle, I hope you enjoy the game, and good luck on your entries!

Instructions:
Arrows - Move.
X - Shoot.
C - Toggle between ships/worlds.

Made with:
Code - flixel.
Graphics - paint.net.
Sound effects - sfxr.
Music - autotracker.py.
Found a bug?
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