Ludum Dare #30compo
Little Drop
This is little drop. He lives in a world where everything is a cycle. Connected. As a matter of fact he just fell as a single rain drop. Help him do his part in nature's cycle by getting back to a river.
If he's having a hard time, take some sunshine in and evaporate into a cloud for a bit!
Had less time than I imagined I would but I think I accomplished an amazing amount of work. This might be one of my best LD entries yet after missing the last few.
For this project I used:
Unity3D
MonoDevelop
NGUI
Playmaker
BeatWave
Audacity
Pickle Sprite Editor (http://www.pickleeditor.com/)
CFXR
Audacity
Auto Tile Gen (http://autotilegen.com/)
Auto Tile Set
Photoshop CS5
Bamboo CTH-470
The source code is missing Playmaker and NGUI. Everything else is there!
If he's having a hard time, take some sunshine in and evaporate into a cloud for a bit!
Had less time than I imagined I would but I think I accomplished an amazing amount of work. This might be one of my best LD entries yet after missing the last few.
For this project I used:
Unity3D
MonoDevelop
NGUI
Playmaker
BeatWave
Audacity
Pickle Sprite Editor (http://www.pickleeditor.com/)
CFXR
Audacity
Auto Tile Gen (http://autotilegen.com/)
Auto Tile Set
Photoshop CS5
Bamboo CTH-470
The source code is missing Playmaker and NGUI. Everything else is there!







Comments12
Thanks!
The jumping felt a bit clunky because it jumps a second after you press the button and can’t choose how high you go.
The level design can use some work to feel like a more natural.
This has great potential, with more time I can see this on many web sites.