Experimental game with some puzzle elements. Easy to finish. (25 mb, care) We did not have time for the audio part of the game, we will have to work on that after LD.
Amazing artwork style! I really enjoyed the discovery process on each level. Sadly I couldn't get past the coin/maze level. :( Sad because I really want to keep adventuring in these artistic worlds.
I loved the art, it was completely gorgeous, but I gotta say that levels and mechanics weren't good designed, I'm sorry, I played through all the stages even when some of them were pointless and not fun.
Well done for a first ludum dare! 5/5 in grahpics.
Thank you guys for playing it, we are glad you liked some part of our game! Thanks for the crits also!
Ludipe: The first money (not coin) collecting part is "not fun" on purpose (and the secound too). Maybe some of the stages are less interresting at the end, we did not have that much time to work on those to make it really enjoyable, but we have finished all the stages we intend to finish. We are planing to polish those parts and add audio also.
deathray: The coin collectig part might be a bit hard, but try to work ahead with the mouse before you start moving, in that way you can have more time watching the ghost. Try to kite the ghost!
not the most fluid gameplay but the art is just awesome! i like it especially the animations! great puzzles altho some levels were just fun :)) good job!
Love the idea of exploring a land that was estranged and weird with who knows what around each corner! I do wish there was some common theme or unifying element carrying me through each stage though. Your art style and animation on the eye especially shows real promise and has me wondering what's next from this team?
It started out pretty interesting, got quite ludicrous at times, but that bank note grabbing stage and the dark room stage were antithesis of fun; I don't care whether it was on purpose or not, they simply weren't. >.<
Leaving these aside, it sure was one of the more unique entries out here. ^^"
That was cool, but WASD on an AZERTY keyboard is quite hard... You should detect the type of keyboard and adapt! That said, it was fun, but the lack of direction is quite confusing sometimes!
S
Snail_Man27 Aug 2014, 21:43
This kind of thing is right up my ally. Nice game, nice graphics, could've used music though.
Great art style, very original progression. A heads up, I managed to break the game by accudentally walking off to the left in the "blue forest" level. Had to refresh the page. Thanks for playing my game, it was a pleasant surprise to see others from Hungary ^_^ Keep up the good work!
Comments29
I liked the art and animation! great job!
Kaol -
I loved the art, it was completely gorgeous, but I gotta say that levels and mechanics weren't good designed, I'm sorry, I played through all the stages even when some of them were pointless and not fun.
Well done for a first ludum dare! 5/5 in grahpics.
Ludipe: The first money (not coin) collecting part is "not fun" on purpose (and the secound too). Maybe some of the stages are less interresting at the end, we did not have that much time to work on those to make it really enjoyable, but we have finished all the stages we intend to finish. We are planing to polish those parts and add audio also.
deathray: The coin collectig part might be a bit hard, but try to work ahead with the mouse before you start moving, in that way you can have more time watching the ghost. Try to kite the ghost!
good job!
Leaving these aside, it sure was one of the more unique entries out here. ^^"
That said, it was fun, but the lack of direction is quite confusing sometimes!
Oh no :( Screenshot looks very nice.
I have added a mirror link where you can try it while uw.hu is under maintenance.