
Mega Golf
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Controls:
WASD / Arrows - move camera in relation to the ball
Scrollwheel / E/C / PageUp/PageDown - Change camera height
Right Click - free look
Left Click - Place explosive
Despite not finishing (what else is new?), I like this one; I plan to expand it. Though it's unfinished, I think there's enough gameplay to give it a rating.
Thanks!
p.s. I didn't have time to really implement it but the theme inspiration for this game was that each hole would be taking place on a different world.
CREDITS!
Yikes I got a vote before posting these :[
Music:
Carefree
Kevin MacLeod
http://www.incompetech.com
jpsweber
http://opengameart.org/content/golf-ball
wood textures:
http://freestocktextures.com/texture/id/667
http://freestocktextures.com/texture/id/698
feedback:
tacospice
Geti
and others on IRC, whom I've forgotten
-thanks!
Updates: Post-compo, one typo was fixed that prevented multiple playthroughs past the first level, also more buttons were added to change camera height, since not everyone has a scroll wheel.
WASD / Arrows - move camera in relation to the ball
Scrollwheel / E/C / PageUp/PageDown - Change camera height
Right Click - free look
Left Click - Place explosive
Despite not finishing (what else is new?), I like this one; I plan to expand it. Though it's unfinished, I think there's enough gameplay to give it a rating.
Thanks!
p.s. I didn't have time to really implement it but the theme inspiration for this game was that each hole would be taking place on a different world.
CREDITS!
Yikes I got a vote before posting these :[
Music:
Carefree
Kevin MacLeod
http://www.incompetech.com
jpsweber
http://opengameart.org/content/golf-ball
wood textures:
http://freestocktextures.com/texture/id/667
http://freestocktextures.com/texture/id/698
feedback:
tacospice
Geti
and others on IRC, whom I've forgotten
-thanks!
Updates: Post-compo, one typo was fixed that prevented multiple playthroughs past the first level, also more buttons were added to change camera height, since not everyone has a scroll wheel.