I really liked it and played it all the way to the end. If I had a suggestion, I'd really wish it was more clear where you can move and where you can't. Too hard to tell the difference.
pretty unique take on the theme, and a very original game. I would like to say though that, especially in the later levels, it feels as though the player has to wait a bit too long after death for worlds to overlap again into a workable position. Maybe the game could benefit from a rewind function instead of a hard reset? I know that's a bit much for 48 hours, but I think it would fit well in a post-compo version if you intend to make one.
Very, very thanks for the comments, this is very important for me. Burgerdare, I had programmed in this way you said, but at a moment the union between the worlds took about 3 minutes, wait all this time was boring. I'll have to work hard at it :p. Steve, I plan to continue development of the game ... sestren and joseadrian, I'll develop more levels and a better story doing the right references on this subject
This game is pretty awesome. It is quite difficult, but I absolutely love the concept and I've never seen anything quite like it. I would greatly encourage you to keep hacking on this.
Don't really get the text in the bottom tbh, and the final screen made me even more confused, haha. Game is reeally cool, so fucking simple, yet so engaging! The controls are maybe a bit sluggish, but that's probably just my opinion! Great job! :D
Awesome game; The music was a bit annoying to my taste cause after all you hear it over the next 8 minutes or so; I like that the game mechanics are so simple to program yet so hard to play! So I guess it gave you a bunch of time to polish it it's just an awesome choice of gameplay seriously a dream of every game developer haha :)
Awesome! Great concept, nice design and fitting audio. My critique would be the controls felt off (too fast acceleration or something). But that might've been intentional. Well done!:)
Wow. Dripping with style and 'juice'! So cool, love love love the soundscape. You put the work into the places that matter. I need to get into that habit. Excellent job!
I couldn't get past layer 1, I'm so sad... I liked your game a lot, easy to pick up, clever level design. The difficulty was very progressive. Great job.
Comments46
Very very dangerous mood!
Good job!
Burgerdare, I had programmed in this way you said, but at a moment the union between the worlds took about 3 minutes, wait all this time was boring. I'll have to work hard at it :p. Steve, I plan to continue development of the game ...
sestren and joseadrian, I'll develop more levels and a better story doing the right references on this subject
The music was a bit annoying to my taste cause after all
you hear it over the next 8 minutes or so;
I like that the game mechanics are so simple to program
yet so hard to play!
So I guess it gave you a bunch of time to polish it
it's just an awesome choice of gameplay seriously
a dream of every game developer haha :)
Thk u for playing.
Congratulations !
Very good difficulty curve, props for that.