
Molyneux God
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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THE TUTORIAL IS NOW IN THE POST-COMPO VERSION, I SUGGEST THAT YOU PLAY THE POST-COMPO TUTORIAL FIRST TO LEARN HOW TO PLAY AND THEN TRY OUT THE COMPO VERSION.
For my 3rd Ludum Dare I wanted to create a simple and small game, since my last game was too complex. Unfortunately though I did not get everything in that I wanted to as was planned. You can see the list down at the bottom if you are interested.
I am going to do a post-compo dlc which includes a main-menu and instructions.
THE VARIABLES:
Population -- Global Population
Resources -- Global Resources
World Health/Goldilocks-- How far out to the edge of the Goldilocks zone your planet is.
Land Mass -- How much land is on the planet.
AVG Global Temperature -- Self Explanatory!
THE ABILITIES (*Means that it is not included ATM):
Meteor -- Pushes down Goldilocks meter by quite a bit, kills people and adds new terrain;
Volcano -- Constantly spews lava;
*Earthquake -- Destroys cities and degrades land!
*Rain -- Fertilize land, creates forest
*SUnshine -- Fertilizes lands creates forest spawns
*Radiation -- Creates IRRADIATED Land which kills settlers and cities around it, Slowly decays over years
*Aliens -- Sets up aliens cities which seek out and kills other cities
*Encourage War -- Starts a war between two races. By making a rival city, or starting war
*Encourage Peace -- Stops war
*Minerals -- Makes an oil tile, increase GDP
*Grow -- Encourages a Field to become successful
Encourage Procreation -- Increases City production rate
*Migration -- Moves a city from on place to another, moves a city into an Uninhabited Zone
*Discovery -- Science is not implemented so...
Virus -- Destroys a city
*XCom -- Destroys an alien city
*Sabotage -- Science is not implemented so...
*Locus Plague -- Fields...
Freeze -- Makes an Ice Patch
Erosion -- Erodes away at the land (creates water)
For those who don't get satire, it will be free dlc!
WHAT I AM CURRENTLY WORKING ON FOR POST COMPO!
-- A Clearer Objective System.
-- Floating change effect to variables
-- Show the objective amount!
-- If you have any ideas I'll be happy to hear them!
For my 3rd Ludum Dare I wanted to create a simple and small game, since my last game was too complex. Unfortunately though I did not get everything in that I wanted to as was planned. You can see the list down at the bottom if you are interested.
I am going to do a post-compo dlc which includes a main-menu and instructions.
THE VARIABLES:
Population -- Global Population
Resources -- Global Resources
World Health/Goldilocks-- How far out to the edge of the Goldilocks zone your planet is.
Land Mass -- How much land is on the planet.
AVG Global Temperature -- Self Explanatory!
THE ABILITIES (*Means that it is not included ATM):
Meteor -- Pushes down Goldilocks meter by quite a bit, kills people and adds new terrain;
Volcano -- Constantly spews lava;
*Earthquake -- Destroys cities and degrades land!
*Rain -- Fertilize land, creates forest
*SUnshine -- Fertilizes lands creates forest spawns
*Radiation -- Creates IRRADIATED Land which kills settlers and cities around it, Slowly decays over years
*Aliens -- Sets up aliens cities which seek out and kills other cities
*Encourage War -- Starts a war between two races. By making a rival city, or starting war
*Encourage Peace -- Stops war
*Minerals -- Makes an oil tile, increase GDP
*Grow -- Encourages a Field to become successful
Encourage Procreation -- Increases City production rate
*Migration -- Moves a city from on place to another, moves a city into an Uninhabited Zone
*Discovery -- Science is not implemented so...
Virus -- Destroys a city
*XCom -- Destroys an alien city
*Sabotage -- Science is not implemented so...
*Locus Plague -- Fields...
Freeze -- Makes an Ice Patch
Erosion -- Erodes away at the land (creates water)
For those who don't get satire, it will be free dlc!
WHAT I AM CURRENTLY WORKING ON FOR POST COMPO!
-- A Clearer Objective System.
-- Floating change effect to variables
-- Show the objective amount!
-- If you have any ideas I'll be happy to hear them!