
My First Public Meltdown
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Hey,
So here I am with my 3rd LD entry, this time around it's a jam entry thanks to this super fun collaboration.
Our entry is called My First Public Breakdown, where you dwell on the connected worlds of social media to achieve your life long goal of being a social media celebrity!
Produce content and upgrade your capabilities to ensure every single human on the earth connects with you because they love you sooo much!
Be careful of the stresses that the life of a social media start can entail, if your stress reaches breaking point your public meltdown will end the game.
Me - Game Design, Art (rushed), UX
Andrew "Package" Capela - Programming, UI, machine
Music - Ethan Jeffrey
Big thanks to Ethan for helping out under no obligation. You can find his work at ethanjeffreymusic.com or soundcloud.com/ethan_jeffrey
How To Play
Become a social media super star before the stress gets to you.
Each Region shows how many followers you have.
Produce content to increase your followers and funds.
Visit the upgrade menu to improve your capabilities to produce better, higher paying content. Upgrade yourself to improve your chances of becoming world famous. Be ware that each month you will have to pay an ever increasing internet bill (this is Australia after all and bandwidth isn't cheap).
Every action you take may increase your stress or if you are late with the internet bill (mum will not be happy). if this reaches 100 it is game over, congratulations you've had your first public meltdown.
Please note this is fixed aspect at 1024x718.
So here I am with my 3rd LD entry, this time around it's a jam entry thanks to this super fun collaboration.
Our entry is called My First Public Breakdown, where you dwell on the connected worlds of social media to achieve your life long goal of being a social media celebrity!
Produce content and upgrade your capabilities to ensure every single human on the earth connects with you because they love you sooo much!
Be careful of the stresses that the life of a social media start can entail, if your stress reaches breaking point your public meltdown will end the game.
Me - Game Design, Art (rushed), UX
Andrew "Package" Capela - Programming, UI, machine
Music - Ethan Jeffrey
Big thanks to Ethan for helping out under no obligation. You can find his work at ethanjeffreymusic.com or soundcloud.com/ethan_jeffrey
How To Play
Become a social media super star before the stress gets to you.
Each Region shows how many followers you have.
Produce content to increase your followers and funds.
Visit the upgrade menu to improve your capabilities to produce better, higher paying content. Upgrade yourself to improve your chances of becoming world famous. Be ware that each month you will have to pay an ever increasing internet bill (this is Australia after all and bandwidth isn't cheap).
Every action you take may increase your stress or if you are late with the internet bill (mum will not be happy). if this reaches 100 it is game over, congratulations you've had your first public meltdown.
Please note this is fixed aspect at 1024x718.