
Nature Trial
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Description:
At dusk the Urban landscape takes on a new dimension as wild animals roam the streets and build their own world within ours.
The city is not always an easy place to survive for an urban fox, but with the added pressures of parenthood one vixen makes the decision to traverse the human world and escape to the countryside to provide a safer environment for her cubs to grow.
To keep her cubs safe on the journey, she will forge a path through the shadows to let them pass safely and unseen.
Control the vixen and create a network of shadows on each level by moving obstacles to allow your cubs to reach the exit.
Controls:
Arrow keys for movement
Post Dare version:
You may find that the controls are too loose and unpredictable, so I have created a post dare version which addresses that specific issue.
Please play the new version if you find the controls in the original too frustrating. The two versions are otherwise identical.
Credits:
Made in 48 Hours for the Ludum Dare 30 Jam
Code: Naytron
Art: DustOrgan
Design: DustOrgan & Naytron
Made in Unity.
Used sfxr for SFX
At dusk the Urban landscape takes on a new dimension as wild animals roam the streets and build their own world within ours.
The city is not always an easy place to survive for an urban fox, but with the added pressures of parenthood one vixen makes the decision to traverse the human world and escape to the countryside to provide a safer environment for her cubs to grow.
To keep her cubs safe on the journey, she will forge a path through the shadows to let them pass safely and unseen.
Control the vixen and create a network of shadows on each level by moving obstacles to allow your cubs to reach the exit.
Controls:
Arrow keys for movement
Post Dare version:
You may find that the controls are too loose and unpredictable, so I have created a post dare version which addresses that specific issue.
Please play the new version if you find the controls in the original too frustrating. The two versions are otherwise identical.
Credits:
Made in 48 Hours for the Ludum Dare 30 Jam
Code: Naytron
Art: DustOrgan
Design: DustOrgan & Naytron
Made in Unity.
Used sfxr for SFX