Ludum Dare #30compo
New World
Defend your trade routes. Build War Ships or Fast Boats. Earn money and grow cities.
Control.
Select with left mouse button.
Move with right mouse button.
ZoomIn/Out with mouse wheel.
v1.006 AI Blocking bug fixed
v1.005 movement bug fixed
v 1.0
Anyway, you can destroy ships with Delete.
Control.
Select with left mouse button.
Move with right mouse button.
ZoomIn/Out with mouse wheel.
v1.006 AI Blocking bug fixed
v1.005 movement bug fixed
v 1.0
Anyway, you can destroy ships with Delete.
Comments28
DragonMaster2125 Aug 2014, 04:56
Nice job! Occasionally a couple ships would get stuck on each other and wouldn't be able to move. I also could buy ships as long as I had any gold, even if it was 1, and my gold count would go into the negatives.
If you continue this, maybe make it so that if all your ships are destroyed, the enemy ships try to destroy your towns.
If you continue this, maybe make it so that if all your ships are destroyed, the enemy ships try to destroy your towns.
Seraphic Media25 Aug 2014, 05:02
Awesome! I love strategy games! very fun!

tiff25 Aug 2014, 05:10
Awesome, great job!
Krimble25 Aug 2014, 05:15
A few bugs with ship movement but overall a good game. Nice Work :)
LabOne25 Aug 2014, 05:16
@DragonMaster21
Thank you. Yes, the Ship can grounding, it is normal for ships. You can delte them with Del key.
Yes, Cities may have a little debt.
Thank you. Yes, the Ship can grounding, it is normal for ships. You can delte them with Del key.
Yes, Cities may have a little debt.
hyouko25 Aug 2014, 05:20
A bit buggy (ran into stuck ships and eventually a crash on the 4th wave). Also, I noticed that I could run towns into negative gold... running a trade deficit, I suppose?
Skills64125 Aug 2014, 05:36
You eventually get an error
LabOne25 Aug 2014, 06:00
@Skills641
Error fixed, please check again
Error fixed, please check again
LabOne25 Aug 2014, 06:29
For one who read the comments. Thera cheats in this game ;)
Press W for new Wave, press M for mone, when city selected.
Press W for new Wave, press M for mone, when city selected.

gwa25 Aug 2014, 07:50
Wow this is a really great game and made fun :) Good Job

DustyStylus25 Aug 2014, 09:41
Aside from some AI blockage issues, a really nice strategy! Well done. :)

Peping25 Aug 2014, 09:44
I love me some strategy games. This one would be awesome, but the ships get stuck all the time. I would really love to play this, but fixed.
Tomker25 Aug 2014, 17:41
Nice, looks really good :)
Headmade25 Aug 2014, 18:32
Chrome is warning me that the zip and exe downloads are malicious. I ran it from source and it seemed ok.
Ships can get stuck in each other and it really is a shame that there are no sound effects. I don't see how this game fits the theme.
Ships can get stuck in each other and it really is a shame that there are no sound effects. I don't see how this game fits the theme.
laremere25 Aug 2014, 22:52
It's unclear why you should have ships trading? Or what good building houses does? Unfortunately this game suffers from lots of pathfinding issues.
LabOne26 Aug 2014, 14:06
Headmade, laremere, thank you for comments.
I am going to fix pathfinding problems in a couple of days.
I am going to fix pathfinding problems in a couple of days.

43iscoding27 Aug 2014, 11:05
Reminded me of Civilization I in terms of graphics. Game design is well done here. Nice entry!
LabOne27 Aug 2014, 20:11
Friend, i am fixed pathfinding issues... but there are some shaccking ships now... but game play is much better, enjoy.

phi27 Aug 2014, 20:39
It's quite pleasing to click around and build stuff, but I don't feel like I'm making any progress. This is a good start, but it needs clearer goals.

MintArcade27 Aug 2014, 20:47
So cool and very well polished. Like it

MechanicMoon27 Aug 2014, 20:48
Very good game, intuitive and fun

ix27 Aug 2014, 20:52
Neat concept. Ship motion was pretty frustrating, though.

OinkIguana28 Aug 2014, 20:56
Seemed good, but I didn't really figure it out. I found some of the text hard to read. The graphics were nice.

mysterycjgamer29 Aug 2014, 03:05
had a couple of stuck ships here and there, couldn't quite understand how to play it either...

DvanderAart2 Sep 2014, 18:09
Both issues I found, DragonMaster21 already mentioned. The 'nervous' ships when they try to occupy space close to eachother and the money going in the negatives makes it less intuitive. Works good and looks fine besides that. Plays well.
JonathanG5 Sep 2014, 17:07
Interesting ideas, but the AI / ship pathing seems to break too much so it's hard to make things happen. I liked the zoom and the little sprite graphics.








___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objShip:
Push :: Execution Error - Variable Get 100482.x(0, -1)
at gml_Script_scrShipMoving (line -1) - <unknown source line>
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scrShipMoving (line 0)
called from - gml_Script_scrShipStep (line -1) - <unknown source line>
called from - gml_Object_objShip_Step_0 (line -1) - <unknown source line>