Our Dream World

Our Dream World

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.85
coolness: 1.00
fun: 3.16
graphics: 3.50
humor: 2.68
innovation: 3.27
mood: 3.34
overall: 3.44
theme: 2.92
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What Kind of game is it?
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A match4 game (played with the mouse or on a touch screen)
You get a pair of symbols that you can only put on the board if it overlaps an existing symbol.

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Known problems
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Exclusively sound issues on some browser
- Huge Sound lag on IE. Seems to work fine with chrome and firefox
- Music tends to pause randomly on ipads
- Small sound lag when the symbol you have to place 'snaps' to another symbol on the board

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Theme
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I keep a notebook of game ideas and mechanics that I might try someday (don't know if they are fun or not), and I was a bit lucky with the theme since it matches one of those mechanic REALLY well:
- connect symbols together to score points
- you are given a set of 2 symbols that you have to place together on the board
- you must connect one of the 2 symbols with a symbol already present on the board
So I had my mechanic from the get go!
Now for the "world" part, I had to think a bit about that one... The mechanic screams "make a game where you build something and then harvest it", but I could not find a way to match that idea with "world" in a way that I liked.
I was several hours into development when I finally found the way I could do it, and I must say I am very happy about the way everything came together.

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Not-so-useful technical features
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- Random music in the background, following a basic chord progression
- Dynamic sound effects that rely on the chord played in the background
- Generation of persistent islands based on your score and matches

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Tools Used
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Construct 2
Inkscape
audacity - My KORG SP-280
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