Pipelines

Overall★★★★★★★★★★2.78
Fun★★★★★★★★★★2.52
Innovation★★★★★★★★★★3.73
Theme★★★★★★★★★★2.96
Graphics★★★★★★★★★★2.78
Audio★★★★★★★★★★2.11
Humor★★★★★★★★★★2.42
Mood★★★★★★★★★★2.53
Coolness★★★★★★★★★★85%
In Pipelines, you have to control the flow of colour across 16 planets by manipulating the pipelines connecting them. On both pipelines on every planet, you can choose to either continue the flow from the previous planet or export the current planet's colour. It makes sense (if you designed it)!

LMB: Toggle upper (anti-clockwise) pipe.
RMB: Toggle lower (clockwise) pipe.
"r": Generate new level & target.

Comments24

ViliX24 Aug 2014, 18:41
Kind of hard one :D But I'll vote for innovative :)
hungyg
hungyg25 Aug 2014, 08:32
Took a while to figure out. You are one creative individual :D
frogalicious25 Aug 2014, 08:44
Pretty tricky but I like the idea! (:
SpringPowered25 Aug 2014, 19:49
Took my a while to figure out. Interesting concept! Could use a better tutorial/intro to explain what needs to be done.
Quetzakol
Quetzakol27 Aug 2014, 09:31
Sorry, but I didn't understand what was the goal, since there is no explanation :/
ZeppelinCaptain27 Aug 2014, 09:38
Crashed when I pressed r. Managed to beat a single level, but I'm not sure I understood how I did it. Seems like a cool, but a little obtuse idea, that could use just a bit more explanation.
PERECil
PERECil27 Aug 2014, 15:27
Very innovative and hard. However, I've encountered a crash when trying to play the game.
Headmade27 Aug 2014, 16:05
An ingame explanation/tutorial/instructions would be great as I couldn't figure out how I control the flow.
Wevel
Wevel28 Aug 2014, 10:41
Rather confusing, it took a while to understand what to do. Would be better with a tutorial or a help menu.
ViliX28 Aug 2014, 10:48
Interesting concept, only a bit hard ;)
Tom Snively28 Aug 2014, 15:31
Have no idea what I am trying to do.
3CGames28 Aug 2014, 15:31
Tricky! It was fun playing around with the circles and it looks cool. I spent 15 minutes trying to work out how to fulfil the target but failed.
JangoBrick
JangoBrick28 Aug 2014, 21:40
What an idea! Brilliant. Hard to figure out, but then a lot of fun. You get 5/5 points for innovation! And that's something not many people get from me.
danidre14
danidre1429 Aug 2014, 03:37
Wow! Took me a really long time to get the hang of it, but what else needs to be said, other than good job on your entry! :D
Sunflower
Sunflower29 Aug 2014, 10:54
Definitely needs more instructions; I don't understand the goal at all! >.<
(also, it would be nice to have a visual indication whether the given world passes incoming flow or sends its own; perhaps if it sends its own, the incoming link would be cut short at the very end, showing a disconnection?)
Rob Glen29 Aug 2014, 16:42
This is really cool! To take it further, you could add some music and sound effects, and maybe add a level system; so a level could be 10 letter combinations, then each level could add more letters either to the wheel or to the letter target or both. Maybe an in-game explanation of what you have to do would help as well, because I imagine some people might not get it.
Benjamin31 Aug 2014, 18:40
This is interesting but maybe it would have been more intuitive to switch the link between the two modes instead of clicking the planets. I would also like some sort of scoring instead of just infinite goals generator.
Stan Sypek31 Aug 2014, 21:36
No clue on this one. I'm not one to spend an infinite amount of time trying to figure out a game goal. Kudos to 3CGames for giving it 15 min. I couldn't give it 5.
ChuiGum
ChuiGum1 Sep 2014, 19:34
Great innovation! Pretty difficult but good job!
cstudios6 Sep 2014, 12:36
Definitely a hard one. I could not solve it :(. If i understand correctly i had to have a specific color connections to the letters on the right top. However its realy innovative!
panurge10 Sep 2014, 15:16
Nice clean presentation and a smart concept. I didn't find the instructions as unclear as some others seemed to and got the hang of it pretty quickly. I do think some sort of effect to show when a target planet is connected to the right colour would be good, however.

Unfortunately, my game crashed every time I completed a level which is how I knew I'd got it right each time!
Jupiter_Hadley
Jupiter_Hadley14 Sep 2014, 19:03
Quite a confusing game to play in one minute... I wasnt really sure what to do... I included it in part 24 of my Ludum Dare 30 compilation video series, if you&rsquo;d like to take a look :) http://youtu.be/3RN80xyak-c
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