It's tricky to get it to do what I want but I like the idea and I'm glad it lets me constantly screw up while I try to figure out how it works. Good work!
Simple pick up 'n play mechanics. Awesome =D The shield seems to protect you no matter where you cast it but I really liked that you movements determined the strength of the spell. Would really like to see an actual release of this on mobile devices =)
Nice control scheme, I think mouse gestures + magic is a quite good combination. Took a while to understand how to play the game, but after that it was quite fun.
Controls doesn't seem to work correctly sometimes, but idea of more touch oriented controls is good. Pretty difficult and fun, but sound is a bit annoying
Liked the idea xD Playing this on a laptop is mega-tuff. Graphics are pretty cool too. Theme is only in the narrative, and the narrative isn't what this game is about dude! It's about blasting stuff and saving villagers :)
Controlling the shield was a bit difficult at times, and occasionally something went possibly wrong with the projectile scaling and a projectile would take up the entire screen until it disappeared, but it's a fun game that would be nice to see expanded!
Intense and frantic, superb artwork and a nice feel to it. I liked the simple yet satisfying control system, it had that 'just one more go' effect on me. Those mages looked seriously evil and the puny villagers were cute as they ran to the portal for sanctuary - hope life's better for them on the other side!
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The shield seems to protect you no matter where you cast it but I really liked that you movements determined the strength of the spell. Would really like to see an actual release of this on mobile devices =)