Quest for McGuffin

by pakoito
Programmer artsy test prototype for a control system I'm working on.

In this game you are the sacred animated weapons in charge of defending the McGuffin from the evil hordes of enemy spawners from other connected worlds. Rotate and attack your enemies face-front, or get hit in the sides and back and die! Each weapon has its specialty: the dagger Paul is fast, the scythe Anne has more face area, the axes Carlos spin faster and the mace Olaf is extra resistant!

Left mouse selects your unit and movement destination. Right click deselects it. Mouse wheel allows you to rotate.

Comments3

Endurion
Endurion29 Aug 2014, 10:10
Sorry, no Java.
LeftRight9214 Sep 2014, 14:33
Nice concept but obviously in need of work.
Aside from the obvious, I can't seem to be able to select other characters apart from the first.
pakoito
pakoitoauthor19 Sep 2014, 10:49
Rightclick is used to deselect a character. Not the best UX but was the best compromise for an LD.
Found a bug?
Tell us on Discord