
Quest for McGuffin
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Programmer artsy test prototype for a control system I'm working on.
In this game you are the sacred animated weapons in charge of defending the McGuffin from the evil hordes of enemy spawners from other connected worlds. Rotate and attack your enemies face-front, or get hit in the sides and back and die! Each weapon has its specialty: the dagger Paul is fast, the scythe Anne has more face area, the axes Carlos spin faster and the mace Olaf is extra resistant!
Left mouse selects your unit and movement destination. Right click deselects it. Mouse wheel allows you to rotate.
In this game you are the sacred animated weapons in charge of defending the McGuffin from the evil hordes of enemy spawners from other connected worlds. Rotate and attack your enemies face-front, or get hit in the sides and back and die! Each weapon has its specialty: the dagger Paul is fast, the scythe Anne has more face area, the axes Carlos spin faster and the mace Olaf is extra resistant!
Left mouse selects your unit and movement destination. Right click deselects it. Mouse wheel allows you to rotate.