The first time I beat it I completely missed the part about arrow keys and was just using the mouse. I wondered why it was so difficult. :P
One thing you might do is make some control box outside the level where the mouse can click and drag for the direction changes. Otherwise, it can be difficult to click and drag the mouse precisely for a quick motion change.
I wanted to get to the end so bad! Great take on the "jump" game formula, I liked the idea of an almost "pinball" starting mechanic, pulling the mouse down.
Haha, I was afraid that we made a similar game, but not at all! The control are pretty original, it's hard but fun! Nice job, specially if it was done in a couple of hours
It's really short. Took me a few tries since you cant see what is above you until you actually hit it.
Some things you could add/modify : - A bar for when you click and release the hat to see just how powerful your start is going to be. - Zoom out or reduce speed so the player can see what's happening and don't have to memorize the levels.
Hi there. DoodleJumpish. Nice idea. My reactions nowhere near fast enough. Maybe show more of what's ahead, not sure it makes sense to have to die at least once for every new red encountered! Good job though.
Comments14
One thing you might do is make some control box outside the level where the mouse can click and drag for the direction changes. Otherwise, it can be difficult to click and drag the mouse precisely for a quick motion change.
The hat is a funny choice!
The control are pretty original, it's hard but fun!
Nice job, specially if it was done in a couple of hours
Some things you could add/modify :
- A bar for when you click and release the hat to see just how powerful your start is going to be.
- Zoom out or reduce speed so the player can see what's happening and don't have to memorize the levels.
Good job on the submission.
Anssi@MooseflyGames