Rubber Slimes

Overall★★★★★★★★★★3.44
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.58
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★2.71
Audio★★★★★★★★★★2.86
Humor★★★★★★★★★★2.90
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★57%
The game I made for the Ludum Dare compo #30 is called "Rubber Slimes". You control two slimes, each in its own "world", so-to-speak.
There's no connection - except for a rubber band that's keeping the slimes together. You have to be careful though, as the rubber band tends to break easily on every occasion it gets.
This is a really hard game.

By the way, this entry is my second one. And the first time that I EVER made any music (like, in my whole life)! So I'm pretty happy about the way that went.

These are the tools which I used:
- Language: Java
- IDE: Eclipse
- Engine/Framework: JangoDare (http://github.com/JangoBrick/JangoDare)
- Graphics: GIMP
- Sound effects: Bfxr
- Sound editing: Audacity
- Music: FL Studio 11
- My brain

Comments18

Martoon
Martoon24 Aug 2014, 23:10
Clever idea, and executed well. Considering the difficulty, though, it'd be useful to have a quick "restart the level" key, instead of having to click a button each time.
JangoBrick
JangoBrickauthor24 Aug 2014, 23:56
@Martoon I agree. Since the 48 hours aren't over yet, I think I'm still allowed to fix this. So, there you go, press [R] to restart the level ;-)
sftrabbit25 Aug 2014, 13:12
Cool idea. The intro text wasn't wrong - it did get a bit infuriating at times! Checkpoints would have made this a little bit better. Overall, pretty enjoyable though!
Windmill Games26 Aug 2014, 17:42
Nice concept and execution. The graphics are a bit... "Missmatchesed".
CogentInvalid26 Aug 2014, 17:49
Really cool concept, and it was fun to play. Getting stuck was a hassle, though; I feel like it would have been easier to avoid if you put some kind of spike or other hazard in the alcoves so a player could easily see it ahead of time and avoid it.
Chaoseiro
Chaoseiro26 Aug 2014, 18:20
Nice game, and really hard! I got stuck many times xD
Checkpoints would definitely be a good addition :)
Peping
Peping26 Aug 2014, 18:27
Great idea, nicely done, as the other guy said, checkpoints, or a limited amount of "undo"s would make this less frustrating. Great job!
frogcheese
frogcheese26 Aug 2014, 18:31
Really cool idea, but a bit too hard for me. And for your first shot at music, the track wasn't that bad!
eemmbbeerr
eemmbbeerr27 Aug 2014, 15:45
Good game, it is much harder than it seems. The 'Keep calm and avoid places that you cannot escape' strategy failed me on the second level.
AmmoreChicks
AmmoreChicks27 Aug 2014, 18:57
Great game! Good concept and very entertaining!
someone
someone28 Aug 2014, 21:33
Cool idea, though it crashed a lot for me.
Shivur28 Aug 2014, 23:16
Very good concept!
Ted Brown
Ted Brown30 Aug 2014, 05:28
You bastard. I do have a nut allergy! :D

Seriously, this is a good idea, executed well. The only issue I had was not being able to hold up and down at the same time.
ra4king
ra4king6 Sep 2014, 23:02
Wow, this is such a clever idea, I'm very impressed. Excellent job!
Cake&Code9 Sep 2014, 05:41
Haha, "This is a really hard game" is quite the understatement! That or I'm just terrible at games. Still, it was a lot of fun.

Love that you listen your brain as a tool you used, it sucks when you forget to bring it to a competition! ;D
jprogman
jprogman9 Sep 2014, 18:40
Definitely hard. Those damn dead ends are an instant killer. I could only play it when I'm in a good mood, heh.

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