Saving Gray

Saving Gray

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.86
coolness: 0.91
fun: 2.70
graphics: 2.30
humor: 2.33
innovation: 3.11
mood: 2.96
overall: 3.00
theme: 3.49
Can you reunite the creatures of GrayWorld?

Controls
WASD to move
Space to move between worlds
E to pick up item/use item/interact
R to discard Item

For more details, press H to get to the help.

Background
GrayWorld, a peaceful monochromatic world has been ravaged by a massive storm that has split the world into over-laid halves, dividing it and its inhabitants into a white half and a black half. To save it, you must locate the scattered orbs (one white one black), and return them to their receptacles, which will reunite the two halves of GrayWorld little bits at a time. You are fortunate enough to be able to move between the white and black half of the world, but you are slowly absorbed by the half you are in. If you become fully white or black, you will be stuck, unable to save GrayWorld. The creatures of GrayWorld have also been split, and are hostile when in the world opposite their color. Can you survive 7 levels and restore unity and peace to GrayWorld?

*Should work on Java 6+
*Hopefully will port to Web (applet) in next few days
We have ported to Linux, and it should run smoothly. Not all sounds are there, but enough are.
Found a bug?
Tell us on Discord