See You Later, Gladiator

by bamboo
Overall★★★★★★★★★★2.71
Fun★★★★★★★★★★2.55
Innovation★★★★★★★★★★3.07
Theme★★★★★★★★★★2.15
Graphics★★★★★★★★★★3.81
Audio★★★★★★★★★★1.58
Humor★★★★★★★★★★2.71
Mood★★★★★★★★★★2.68
Coolness★★★★★★★★★★52%
Oh, brave gladiator! For the past 10-12 hours, you've battled your way through an always-online single-player action RPG filled with thrills and terrors. Now you've arrived at the grand arena, and it's finally time for an epic showdown with the slime that stole your lover! No more escapes. No more illusions.

This is it -- the final boss battle. The odds are stacked against you, but don't be so quick to admit defeat!

* Note: Your experience with this single-player game will no doubt be enhanced by the game's always-online requirement and convenient cloud-saving technologies. Online interactions with other players may alter your experience with the solo campaign. Internet access required for some features (i.e. all but the title screen).

-- CONTROLS --

Move: WASD (or gamepad)
Jump: Space
Attack: To the death! [Edit to clarify: There's no attack button, but the slime *can* be damaged.]

--------------

I highly recommend the standalone versions rather than the Web player. Looks much nicer and probably runs a lot smoother...

Comments24

ruerob26 Aug 2014, 07:00
The graphics are good. The game is nice to look at.
Tanser26 Aug 2014, 11:54
How exactly do you attack? I love how the game looks. The camera is really strange though, why is not the player in the middle?
HELLO2326 Aug 2014, 11:59
The graphics are nice, I like how the sand changes after you walk on it. So,you cannot attack the slime, only die ? The camera angle is weird, and at some point it just randomly changed.
Devtacticsauthor26 Aug 2014, 12:03
There's no attack button -- you and the slime both take damage when you collide. As for the camera, I didn't put the player in the middle because I wanted it nice and low and his fat head kept blocking the view. :D
Devtacticsauthor26 Aug 2014, 12:07
You start with 10 health and the slime has 1000. You each take 1 point when you collide. Seems hopeless, but it isn't.
RawboSaurX26 Aug 2014, 12:28
Graphics are stylish and nice, but I couldn't figure out if I were doing it right. I guess it's impossible to win?
Also I don't get the singleplayer comment in the description. Oh well.
Hypnohustla
Hypnohustla26 Aug 2014, 13:59
I love the camera angle! Makes it feel like a cool movie. Unfortunately it tends to glitch a lot when I try to attack. Audio was missing which was a shame. I'd still love to see more :)
Tom 7
Tom 727 Aug 2014, 03:00
I think I understand what I need to do but it sure seems hard (and slow!). I keep getting myself stuck on a wall (because I can't see them), which makes it harder. The camera really spazzes out if I get attacked near a wall. Certainly a very nice looking game, though!
HellBlazer27 Aug 2014, 03:07
Pretty funny idea, and clever twist on the theme. I like the cartoony look too. Good work!

(Am I the only one who "gets it"?)
panurge27 Aug 2014, 07:41
Gets easier once the Americans wake up and come online! ;)

I still couldn't complete it though. Had a nice matador tactic going but once I got trapped against a wall it was all over. Got down to around 600 one time...

Very crafty idea nicely executed. The art style is lovely and clean. A few sounds would have gone a long way. Good work!
Hyoga-3D
Hyoga-3D27 Aug 2014, 13:22
hahaha very funny game, I just did not figure how to attack though.
ChrisGaudino
ChrisGaudino27 Aug 2014, 14:48
Awesome art style and a cool idea.

I couldn't get the mac version to run. I always just got a message that the app couldn't be opened. The web player ran fine though.

Also, a couple times when I was close to both a wall and the slime, the camera would start spinning really fast and not stop until I was dead.
paps27 Aug 2014, 19:24
Nice game,love the graphics. That cartoony style is so good.
To bad we can't attack, and to bad there is no sound, it would have strengthen the feel. I think there is a trick but I can figure it out.
Crocanti de Pollo
Crocanti de Pollo27 Aug 2014, 22:03
Noooooooooooooooooo I got "connection lost" when it was only 9 points left! whyyyyyyyy! :P Nice take on the theme!
Devtacticsauthor28 Aug 2014, 09:49
Sorry about the broken Mac build -- I've re-built it for "x86" (instead of "Universal" as before) and re-uploaded it.

Thanks for all the comments! Glad to see some people picked up on the angle I was going for. :)
Jiyambi
Jiyambi28 Aug 2014, 11:42
Kudos for a unique take on the theme, though I do have to say I felt the butt of the joke rather than sharing in the laugh ;)
BradSmallPlanet
BradSmallPlanet28 Aug 2014, 22:28
This game looks great, but I can't figure out how to actually play it.
jukimv19861 Sep 2014, 01:47
The game looks nice but the camera did some tricks on me while I was being pushed up from jumping at the slime. I would like to know if there is a way to beat it. Good work!
Devtacticsauthor1 Sep 2014, 03:23
Let me put it this way: If you can get the slime's health to go down far enough that the game ends, then you've beat it. :)
JavadocMD4 Sep 2014, 21:36
Very impressive in art style, perspective, and concept. Unfortunately I keep getting disconnected at 1 health. I can't even tell if that's a bug or not. Oh well. Pretty neat anyway.
Linus Lindberg6 Sep 2014, 16:58
3d games done for ludum dare have a tendency to look awful, but here that is not the case! It has a distinct style and looks polished.
Now the gamplay on the other hand feels very unfinished, but I'm willing to look past that for such nice graphics!
Sheepolution13 Sep 2014, 11:21
While running away from your opponent isn't the most fun mechanic, I did enjoy the game. Interesting camera angle, but it worked.
skiddings14 Sep 2014, 01:09
I'm afraid to say I didn't really get it. The camera kept glitching out too when against a wall.

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