Seeing Double

by bkr
Overall★★★★★★★★★★2.76
Fun★★★★★★★★★★2.67
Innovation★★★★★★★★★★2.47
Theme★★★★★★★★★★3.27
Graphics★★★★★★★★★★2.20
Coolness★★★★★★★★★★26%
Here's my game for the 72 hour jam. I originally hoped to get this into the 48 hour compo but I had to work both days at the weekend so that wasn't going to happen; this ended up being more of a 12 hour demo than a 72 hour game but, hey, it was fun to make.

Comments9

renatopp
renatopp25 Aug 2014, 19:25
Gameplay is not that good but, anyway, good job.
MyougaHiroshi26 Aug 2014, 19:00
Somehow it's very laggy for me, but i like the idea :D
bkrauthor27 Aug 2014, 18:46
Thanks for the feedback guys. Yes, the game play is definitely the weak point - given more time I'd have liked to have implemented waves/levels as opposed to just an infinite random stream of enemies (that isn't terribly balanced either).

I don't know off hand what could be causing it to be laggy - what platform are you running on?
SoulGame
SoulGame27 Aug 2014, 19:02
No lag for me, the game worked fine. It would be cool to add the controls information directly in game, and also maybe use space instead of ENTER to fire. Finally, if you could add the feature you mentioned above, it would definitely be cool :)
esayitch27 Aug 2014, 19:28
Reminded me of my own game somewhat xD I think the controls need tightening up... for instance the enemies shoot way too fast for you to dodge because your ship responds slowly to input... so you need to find a middle ground between enemy bullet speed and your own speed.

I liked the idea though ;) and the sound effects were cute. Graphics could be improved. Good effort and good luck!
DaanVanYperen
DaanVanYperen29 Aug 2014, 11:55
Don't you hate time constraints. You are so close to a good game! The game has potential and the basic setup is solid. I like the overall idea, all it needs is some polish in the feedback department.

Jan Willem Nijman from Vlambeer has some great tips that would are easy to implement in a game like this, worth the watch: https://www.youtube.com/watch?v=AJdEqssNZ-U

NB, I would play a post-compo version if you made one!
hbocao
hbocao8 Sep 2014, 22:09
Very challenging game. Maybe the physics need a little rework, as I it was very hard to dodge the enemy shots.
bkrauthor18 Sep 2014, 20:32
Sorry about the broken links - I've just fixed them.
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