Sender

Sender

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.46
fun: 2.91
graphics: 4.42
innovation: 2.70
mood: 3.16
overall: 3.21
theme: 2.50
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Instructions

Seal off all portals with fully charged sealing blocks. And kill the remaining gelatins to make progress.

Arrows - movement

Space - jump

R - Restart Level

F - to fire. fight off the invading gelatins

D - Energize blocks. collect energy from fallen gelatins to power sealing blocks

S - to pull Sealing blocks. Move Sealing blocks over the gelatin portals.

*post jam version*

Mostly balance fixes:

-monsters have a jump cooldown, so they are easier to hit

-you can now jump off blocks

-starting enemies have been removed

-portals can only generated a set amount of monsters

-floor 2 level design fix

keo @ idiotson.tumblr.com | vagantegame.com (kickstarter)
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