Glad to hear it TheGreenTie! Honestly the best way to get away from the enemies is to book it as fast as possible to the nearest dorr without looking around.
Hahahahahahha. Hahahahhahaa. Okay, the sound, the music, the shock value, that's just perfect. Didn't expect to enjoy playing this from the screenshots, but it's worth it. 33 seconds! woohoo!
Made it! I don't know if it was a bug, but after a few plays I only entered the hallucination once or twice, then I could walk freely to the end. Or maybe you enter it by some mechanic I didn't realize?
I like the 'comment' sounds, especially in the background of the party. Graphics are fine enough. Enemies could probably do with some behaviour that makes it easier to escape.. sometimes I'd shift worlds and they were closer to the nearest door than I was, so there was no way I was gonna make it. They're also too fast to kind of lure away and circle around.
I liked the drastic shifts in world and the supporting VO was pretty funny. When you make a first person game you have to be careful about making your collsion pill too big. What would make sense in third person instead in first person means you collide a lot when you feel like you shouldn't have touched anything, especially when you have stuff coming from behind or outside the periphery. Health models in games like this can help the player learn the bounds of their own collision versus one hit kill games in which it's much trickery. I thought the visuals were great at conveying the mode shift. Not personally a fan of poop jokes but that's just personal preference :)
Well it took a long time of constant ying to realise that doors'd lead me back to the civilized world. But I got into a dead end and was too scared to move and go back into the other world. Descent scary stuff, but at least you should have used the word poop instead. :\
Interesting game! I included it in part 28 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/Hmt93jxkWGQ
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Honestly the best way to get away from the enemies is to book it as fast as possible to the nearest dorr without looking around.
I'm crying at the beauty.
Absolute genius!
))
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Okay, the sound, the music, the shock value, that's just perfect. Didn't expect to enjoy playing this from the screenshots, but it's worth it.
33 seconds! woohoo!
Nitpicks:
- Not enough Notch.
I don't know if it was a bug, but after a few plays I only entered the hallucination once or twice, then I could walk freely to the end. Or maybe you enter it by some mechanic I didn't realize?
I like the 'comment' sounds, especially in the background of the party. Graphics are fine enough. Enemies could probably do with some behaviour that makes it easier to escape.. sometimes I'd shift worlds and they were closer to the nearest door than I was, so there was no way I was gonna make it. They're also too fast to kind of lure away and circle around.
great achievement!