Silent Sky

Overall★★★★★★★★★★2.86
Fun★★★★★★★★★★2.49
Innovation★★★★★★★★★★2.67
Theme★★★★★★★★★★3.05
Graphics★★★★★★★★★★2.52
Audio★★★★★★★★★★2.10
Humor★★★★★★★★★★2.55
Mood★★★★★★★★★★3.03
Coolness★★★★★★★★★★81%
This is my first Ludum Dare entry and it's been an experience. Especially since I actually want to kind of polish this game up now.

What is the game? Well, it's basically FTL combined with Oregon Trail. You have to reach your destination without killing everyone or pissing everyone off and being thrown out an airlock.

You can play it at normal speed, or fast speed. Or, if you're completely insane, you can play it in real time. If you want to spend 42 real days playing a game. Go right ahead.

There are a few known bugs but none that I know of that are game breaking. Some UI elements are out of position on Larger resolutions, there are plenty of typos. More than one superfluous apostrophe and a few Americanised spellings of things. (That's not a dig, I just want to try and be consistent, and someone *will* bring it up :P )

The engine used was the Unity engine. I decided to use the 4.6 Beta engine to put it through its paces. It did quite well, but some of the new UI stuff needs a bit of polish.

I've included, and tested the Windows version. I do not have time to test it on OSX or Linux just yet.

If there are any unknown bugs, do let me know :)

Comments19

donut345
donut34525 Aug 2014, 17:41
I like the mood , would be cool if you could see the ship
Tomker25 Aug 2014, 18:25
Nice concept, mauch work put in here.
kdunee
kdunee25 Aug 2014, 18:34
Nice idea. Would love to see it explained why I'm supposed to go to one planet instead over another ;)
I've had some blinking GUI issues too.
Ben Lehman25 Aug 2014, 19:22
Neat concept. Unity Version seems stuck on "real time" speed which makes the game unplayable. T_T
43iscoding
43iscoding25 Aug 2014, 19:31
Interesting idea, but UI is way too messy
Tanner25 Aug 2014, 19:36
i love to play that kind of game. Just needs to have more content. Free market ftw ;)
Dohan
Dohan25 Aug 2014, 21:10
Very cool idea. I really like how the people relax when you throw their leaders through the airlock XD
gnerkus
gnerkus26 Aug 2014, 09:27
This game has a lot of content! I'm going to put more time into it when voting is over.
Snicklodocus
Snicklodocus29 Aug 2014, 20:59
Fun game! Reminds me of Oregon Trail in space. You put a lot of content into this! Could use more polish but overall, well done.
vico87
vico8729 Aug 2014, 21:06
This is a good game.

I have a question though: Is it possible to refill at a station somewhere along the journey?
GeeItSomeLaldy
GeeItSomeLaldyauthor30 Aug 2014, 09:39
@vico87 it was planned, but I had to cut it for time. When I finish the game stopping at stations will cause an event that'll likely drop one of your bars to zero.
arzi30 Aug 2014, 12:29
There should be more games with these kind of text & choice -based random elements ;) I think the game is quite well done and ambitious for an LD game, and overall very well done.

I also used Unity 4.6, and found it quite capable on the UI side.
bobombe31 Aug 2014, 10:03
I did not get the goal of the game, event at the end ...
dancingmad31 Aug 2014, 10:10
It's really cool, but it needs more situations. I got 5 or 6 problem with traders before getting anything else!
draxov
draxov31 Aug 2014, 16:13
Nice game, played all the way through, got a bit repetetive at the end and felt like a lot of the decisions had no real consequence apart from just numbers and bars going up and down, which they themselves seemed to have little effect. But the journey was fun and got tense near the end as most of my passengers had died.
badlydrawnrod31 Aug 2014, 16:57
Those traders are evil, money-grabbing pigs.
jukimv19861 Sep 2014, 06:55
I am playing it real time, heading to Uranus. See you in 28 days!

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