Soulmates

Soulmates

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 4.05
coolness: 0.36
fun: 3.79
graphics: 4.21
humor: 3.35
innovation: 3.58
mood: 3.96
overall: 4.09
theme: 3.58
My last game (for LD29 "Beneath the Surface") was super depressing and dark, so I've come full circle. Soulmates is about as fluffy, sticky sweet, and happy a game as you can get.

My take on the theme: connect the worlds of two people who otherwise wouldn't have met. Essentially, you are cupid and you need to make sure two future love bird's eyes meet. It's a puzzle game inspired by Spry Fox's Road Not Taken, with very simple interactions with the environment to alter the course of the characters.

Controls:

- Click on objects in the environment to perform actions (knock over crates, open flowers).

- Click the right arrow ( -->) in the upper left corner to advance the characters along their paths.

Features:

- 9 mind-bending levels! (okay they are pretty easy)

- Toothache-inducing graphics and effects

- Sound effects from my own mouth, including some rather flat vocals

- More polish than gameplay

- Attempts at inclusivity in character design (yay!)

- Love and fun

Tools used:

- Unity2D (4.6 Beta)

- Inkscape

- Audacity

If you enjoyed the game, give me (@Jiyambi) and my dev team (@BounderGames) a follow on Twitter to see more of our stuff! We're also active #IndieDevHour participants :D
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