Spectral Divide

by r-meier
Overall★★★★★★★★★★3.30
Fun★★★★★★★★★★3.04
Innovation★★★★★★★★★★3.08
Theme★★★★★★★★★★3.77
Graphics★★★★★★★★★★2.73
Audio★★★★★★★★★★2.38
Humor★★★★★★★★★★1.63
Mood★★★★★★★★★★2.73
Coolness★★★★★★★★★★47%
My first Ludum Dare entry!

A Puzzle game in which you must maneuver several objects on separate 'boards' to individual goal areas, but their minds/controls are connected and they all try to move simultaneously.

Levels are randomly generated based on their name - enter anything you'd like to have a custom level generated, enter the name of a level you got from a friend to try and beat their score, or leave it blank and the game will name a random level for you!

Comments14

joseadrian
joseadrian25 Aug 2014, 05:18
I can't play it. I have pressed all the keys and nothing happens.
joseadrian
joseadrian25 Aug 2014, 05:18
Forgot to mention: on the web version*
kadybat25 Aug 2014, 05:20
This is cool! It feels like games I've played in the past but it's implemented quite well and has quite a challenge! The fact that some levels took me upwards of 70 turns was quite rewarding.
haveric25 Aug 2014, 05:21
Cool game, but even on easy, this is extremely difficult trying to match 4 things up, along with matching two colors up in one of them. I feel like a few starter levels with 2 or 3 matching up would help people ease into the complexity this game requires. Overall, a fun game though, just really hard.
kirbytails725 Aug 2014, 05:22
Pretty nice. Definitely a good challenge on the hard difficulty.
HuntTheWumpus
HuntTheWumpus25 Aug 2014, 05:25
tricky puzzle game, a little bit like sokoban. fun to play :)
fserb25 Aug 2014, 05:30
Nice idea. :)
matthewj23425 Aug 2014, 10:21
A nice puzzle game. I like the level name system, lets you share puzzles with friends! Good work!
highlyinteractive25 Aug 2014, 16:16
Cool. Are the levels all predesigned? How many are there?
rmeierauthor26 Aug 2014, 20:18
Glad folks are having fun with the game! Though I know the learning curve could use a little work :)

@highlyinteractive -The levels are generated randomly based off of the difficulty level selected and the name of the level. You can put in a level name (anything you want) and it will use that to 'seed' the random number generator, or you can leave the name blank and the game will generate a name for you and make a level based off of that. As a result, if you get a cool level you want to share with a friend, just give them the name and the difficulty and they can play the exact same thing (and, most importantly, you can compete and see who's better at solving it :) )
LandoSystems
LandoSystems31 Aug 2014, 20:33
Looks interesting, but I couldn't figure out what to do :(
mrspeaker
mrspeaker3 Sep 2014, 13:21
Great idea with the R-G-B thing! I feel like I'd prefer a bunch of hand-crafted puzzles, rather than infinite generated ones: or at least, a "progression mode" - where you start with simple puzzles and slowly get harder... but nicely executed, and good fun!
kidando
kidando3 Sep 2014, 13:43
It is hard. Great concept no doubt. Related to the theme, so thumbs up! Congrats on finishing your game.
X-0r15 Sep 2014, 00:37
Very cool usage of the RGB system! I especially liked the general overview, where you could actually see the mixed colors.
Also, the method of storing seeds using actual readable words makes remembering old levels so much easier :)

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