Starlight Cowboy

by pinion
Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★2.63
Innovation★★★★★★★★★★2.93
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★2.80
Humor★★★★★★★★★★2.35
Mood★★★★★★★★★★2.59
Coolness★★★★★★★★★★57%
Starlight Cowboy

Controls -
Left click to start flying in a direction.
Hold space to shoot (only when you have energy).

Instructions -
There are two universes, one with dead suns and one with live suns.

To warp between the 'dead' space and 'live' space, simply fly away from the starfield.

You will get mission summaries when you warp between zones.
It is at this time you will know if your mission is complete.

To find suns, look out for their particles. This will be harder for dead suns.

To drain a sun, fly over it.
To power a sun, shoot it. You will see when you powered it all the way up.

Technical -
Code - HaxeFlixel
Sprites - Paint.NET

No time for music or sound

If you get a slowdown problem when playing in the browser, try downloading the swf and running it locally if you can.

Friends -

Made at a LD gathering of:
Team Sloth Fox - http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=42077
Calciumtrice - http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=31814

screenshot

Comments19

mactinite
mactinite25 Aug 2014, 02:37
Interesting, felt kind of therapeutic. When I said Uranus out load I giggled and then saw the text. Immature humor knows no bounds...
Tanner25 Aug 2014, 07:57
Simple, nicely done game.
pythong25 Aug 2014, 11:50
concept is ok, but this game needed a lot of instruction, so I had to restart the game to read them (since this is LD, and already nearly 2000 entries, there's no way to read everything)
therefore, you should create info bubbles which blend into the game more whenever the player needs them, instead of flooding him info right at the start
01010111
0101011125 Aug 2014, 16:43
Interesting concept - going to play again to try and keep all the stars alive :)
Team Sloth Fox25 Aug 2014, 18:34
I liked how you could use the particles radiating from the sun to find them, and the planet descriptions were amusing.
pinionauthor25 Aug 2014, 20:35
@pythong

If only there were time, there would be a tutorial, etc.
Pheonise
Pheonise25 Aug 2014, 20:35
Neat game! Felt a little maniacal stealing energy from one world's suns to fuel the suns in the other, but in a good way.
RIP Milky Way.
See you, Space Cowboy
goffmog
goffmog25 Aug 2014, 21:06
I think this is exactly what Kardashev had in mind when he proposed the type III civilization.
DrCicero
DrCicero25 Aug 2014, 22:49
Did i just kill our solar system?
Scott Baker26 Aug 2014, 02:35
Nice little game. I know you ran out of time for the audio, that's too bad, I know the feeling. The visuals for powering up a sun was super satisfying!
Marcellus26 Aug 2014, 02:53
Relaxing and peacefull game, music would have been great.
brodavi
brodavi26 Aug 2014, 03:08
That was pretty fun. I am a sucker for top down spaceship games :)
igoramendola
igoramendola26 Aug 2014, 04:17
Interesting! I like the concept of saving a system by stealing the other one. Also, I liked the idea of using particles to indicate where to go... and the name of some planets haha xD
mrexcessive26 Aug 2014, 10:43
Hey there. Like the ideas here, flying between the two areas was a bit frustrating. The collection and deposit mechanics were sound. Shame no sound. Good job!
akymos
akymos26 Aug 2014, 12:26
Funny gameplay! With sound would have been great. Cool vintage style. The resource transfer is a great concept. Will play again...
kyyrma26 Aug 2014, 18:25
I felt like a bit of a dick warping straight into our own system (at least Earth and Uranus were there!) and sucking the life out of our sun... Simple, but enjoyable.

Bonus points for the instantly recognizeable ship, despite it only being a few pixels tall ;-) http://goo.gl/tA48JB
stvr
stvr27 Aug 2014, 13:52
Interesting concept, I couldn't really tell which universe I was in.
IAmSpencer28 Aug 2014, 04:34
that's a nice little game, I liked the sort of 'minimalist' pixel art. Good job! :)

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