concept is ok, but this game needed a lot of instruction, so I had to restart the game to read them (since this is LD, and already nearly 2000 entries, there's no way to read everything) therefore, you should create info bubbles which blend into the game more whenever the player needs them, instead of flooding him info right at the start
Neat game! Felt a little maniacal stealing energy from one world's suns to fuel the suns in the other, but in a good way. RIP Milky Way. See you, Space Cowboy
Nice little game. I know you ran out of time for the audio, that's too bad, I know the feeling. The visuals for powering up a sun was super satisfying!
Interesting! I like the concept of saving a system by stealing the other one. Also, I liked the idea of using particles to indicate where to go... and the name of some planets haha xD
Hey there. Like the ideas here, flying between the two areas was a bit frustrating. The collection and deposit mechanics were sound. Shame no sound. Good job!
I felt like a bit of a dick warping straight into our own system (at least Earth and Uranus were there!) and sucking the life out of our sun... Simple, but enjoyable.
Bonus points for the instantly recognizeable ship, despite it only being a few pixels tall ;-) http://goo.gl/tA48JB
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therefore, you should create info bubbles which blend into the game more whenever the player needs them, instead of flooding him info right at the start
If only there were time, there would be a tutorial, etc.
RIP Milky Way.
See you, Space Cowboy
Bonus points for the instantly recognizeable ship, despite it only being a few pixels tall ;-) http://goo.gl/tA48JB