I was dancing the second the music loaded up. Great job in the audio department, man. To offer a criticism, I feel like it either takes far too many ships to conquer a planet, or the conditions that make it possible to conquer a planet are a bit unclear.
Nice concept and i like the game good work. I have some points :D sometimes the drag don't work I don't know when or why sometimes the planet send more than one ship so some instruction at first may be great And Good Work :D
drag, drag, drag, drag, drag, drag... how about selecting source with left mouse button and target with right? And why do the planets take so many ships?
Hey. Loved the pixel look and the chiptune sound. The dragging is awkward mainly because no visual feedback until drag completed - in my opinion. Good job overall!
Looks good, sounds good, but I really couldn't work out how to get anything to move at all! Perhaps drag is broken on mac touchpads?
I could get some firing and shields happening, but where's the instructions about them? I haven't worked out *how* I managed to get my planet to fire, it just happened.
Constantly dragging is quite a pain, even more so with a lack of visual feedback. How about only dragging from a planet out to a part of the track you want to send ships along?
And it seems quite tough sometimes to keep hold of a planet. I kept frantically trying to keep the third planet on the "final test" level, but eventually I chose to give up.
Both enemies have a much shorter path, and are constantly sending their ships over.. Maybe it's possible, but certainly not easy, and coupled with the constant dragging across half the screen, it's just too tedious.
On the upside, the music is quite catchy, and the sounds are fine. The graphics are beautiful, and I especially like the little portraits. If the gameplay was more enjoyable I'd certainly look forward to seeing what new enemies might come up and what crazy alien looks they have.
You left a comment on my game so I had to check yours :) VERY nice across the board! Good sound, one of the better uses of the theme that I've seen, and those character portraits were a great touch.
Absolutely amazing game. At first, I thought the timing of the drags didn't matter. Then I realized, that the power builds up. Much later did I notice, that you can protect your planet by clicking on it. Otherwise I couldn't win at all. The game is super polished as well. That's clearly the best game I've seen, as for now. More levels and maybe some more specials and I'd pay for it.
Wow, much fun! There were many connected-planets game on this compo, but this is my favorite! I like the music,the tempo matches the quick action, cool!
Nice game, it took me a while to really get what was going on, but when I did the concept seemed very good to me. The last level really brings it out. However, I didn't beat it because it was quite cumbersome to play with a trackpad. I would have changed it so that you don't need to drag all the way to the destination planet, only drag in that direction. Unless you intended the dragging accuracy to be part of the difficulty, but I don't find it very entertaining. I also liked the graphics. Overall, great job!
I like the concept and the graphics. As first I did not read you instructions, but as soon as I learnt that you must wait to build up an army I was able to win.
To offer a criticism, I feel like it either takes far too many ships to conquer a planet, or the conditions that make it possible to conquer a planet are a bit unclear.