Superconnected World
Overall★★★★★★★★★★2.76
Fun★★★★★★★★★★2.96
Innovation★★★★★★★★★★2.20
Theme★★★★★★★★★★2.30
Graphics★★★★★★★★★★3.36
Audio★★★★★★★★★★2.50
Mood★★★★★★★★★★2.60
Coolness★★★★★★★★★★46%
A side-scrolling shooter, set in a superconnected world.
WASD or cursors to move, Ctrl or LMB to fire. F10 toggles the screen effect.
This was a solo project. Screen effect is Painterly, by Generic Evil Business Ltd. SFX from various CC0 sources. All other work was mine.
Comments19
* The score is a bit hard to read
* I can't figure out a reason why I shouldn't just constantly shoot
* Is there any sort of ending?
* Sounds got annoying after a bit, but until then, they were pretty good
* Not very clear how it relates to the theme
Otherwise, it was a pretty fun game
~misson20000, voting on behalf of our team
I did have something in mind about battling a world-sized superconnected alien entity, which constantly reformed into different enemies, but I didn't have time to get everything I wanted into the game.
I also had a plan for 'assembler' enemies, which would take the debris and build mini-bosses. They'd always appear along with huge waves of enemies, so you'd be able to refrain from firing and 'stealth' your way through those sections, possibly with a mechanic where you could manoeuvre faster if you weren't shooting. Three days is too short a time to get ambitious though, and I'm glad I kept things simple.
It's been a really fun project to work on, so I'll probably develop it further (I'm dying to add a mouse-controlled drone) and keep uploading builds to itch.io (http://adfp.itch.io/superconnected-world)