Synchro Space

Synchro Space

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.18
coolness: 0.62
fun: 2.62
graphics: 2.18
humor: 2.18
innovation: 2.64
mood: 2.66
overall: 2.76
theme: 3.18
CONTROLS:

Up, Down / W, S -> Move up/down

Ctrl -> Shoot

Hi !

First of all : I'm planning to port this game to PC too, just in case. I'll add a new "soundtrack" too with Bosca Ceoil (link - > http://distractionware.com/blog/2013/08/bosca-ceoil/ ) and new sound effects with bfxr.

Now my presentation : I'm from Spain and i've just made my first videogame (ever) to Ludum Dare #30. I've started on Saturday morning and i didn't post nothing specially because i didn't know that online art content was not allowed...

Soooo, as i'm programmer and i've never learn how to create draws onto screen (until this time) so i tried my best.

I've made use of Inkscape (first time!) & Phothoshop for art and Unity3D/C# to make the implementation. It has been hard for me as i've never done a game in 48 hours (and never) and it's my first "Shoot Em Up" ever made.

As related to the theme "Connected Worlds" the idea is very simple : two spaceships being controlled at same time with 3 lives each one of them. I found the inspiration on the movie "Star Wars : The Return of The Jedi" when the two spaceship guns destroy the Death Star.

Thanks for everything !
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