Two planets are trapped in an asteroid field and their only resource is an energy tether that locks them together. Destroy asteroids with the tether and try not to let anything hit the planets!
"Pure" Experience: WASD -> Move
Extra: "E" reverses auto-rotation "Q" toggles manual rotation with Left and Right Arrow Keys
Unity project done in 72 hours, with 16 hours spent at work in the middle.
By: Joel MacFadyen Twitter: @JamageArts
Thanks to Bongi Chirunga (@ChiruroM) for some code guidance~
The link says "web" but is a link to a Unity Web player, which does not support Linux. Could you provide a linux build for download (or at least change the "web" link to say "Unity Web"?)? Thanks! (your game looks cool and I want to play).
dude. this is LD, and with just a few days left and you having just a few ratings, I was wondering how many entries of others you already rated. looks like you rated: 0. if you don't rate other ppls games, your game won't appear on the to-rate-lists and you get a "loser" status :/ so get to rating ASAP! like..now!
Wow this game is really tough. It's fun. It could've been improved with different sounds for when the planets got hit or the tether got hit so you don't have to keep looking up to check what happened. Then again, I suppose that's a risk/reward in itself.
This is tough. I'm glad you added to options to make it easier, things like that are always a nice touch. What I feel is wrong here, is that with manual turning it's boring, and with automatic it's just frustrating.
Some balancing needs to be done to make this properly fun, perhaps making the connecter longer would help some?
Thanks for the feedback everyone~ It looks like I need to take some time to really balance the size and pacing of everything!
I wanna come back and polish this at some point, add power-ups (invincibility, connector length changes, planet size), actual graphics, different planet formations, etc. :)
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I built out a new version that you should be able to download and edited the web link so that it's more accurate.
Thank you for the comment! I hope you enjoy :)
I'll try to play and rate a bunch of people tonight! Thanks for the heads up!
Some balancing needs to be done to make this properly fun, perhaps making the connecter longer would help some?
I wanna come back and polish this at some point, add power-ups (invincibility, connector length changes, planet size), actual graphics, different planet formations, etc. :)
Its funny how the more you try to plan is the more you fail lol.
my high score is 10 :)