Your objective is to balance the game fields, that is, all squares have to be the same color. One color is guaranteed to achieve the result, others may or may not solve it.
By clicking on the square on the left you cycle its color along with two other squares on the right. The same process applies clicking on a square on the right. Triplets of squares are randomly selected at the start of the game.
By observing the triplets you can work out the order in which to click the squares to achieve balance.
I like this kind of game, but I cant finish the first puzzle. The simplicity of the gameplay is great though. Maybe you could put an indication of witch block will change before having to clic, like a overlay. Keep up the good work.
I don't know, I think it's quite fitting. It doesn't get more connected than that and 'world' doesn't have to mean the world, you know.
S
Sheepolution25 Aug 2014, 22:24
Wow this is hard. I don't really like the idea of a hidden color. I think making all the tiles the same color is hard enough. But then again, I really suck at this game, I have a hard time understanding what's going on.
Nice clean design and think it's one I'll have to come back to and play when it's not the end of the day so I can actually solve one of the harder levels. Could see this playing really well on a mobile. Also like the different interpretation on the theme.
Comments21
*plays game*
man, this is HARD.
that said, I am digging the challenge, but it requires a lot of memorization.
The gameplay is hard but satisfying. I like a bit of brain exercise first thing in the morning and I really enjoyed this!