The Amazed Rogue

The Amazed Rogue

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.13
coolness: 0.45
fun: 3.15
graphics: 3.12
humor: 2.44
innovation: 3.29
mood: 3.05
overall: 3.31
theme: 3.42
Another case of ambition over reason. This was going to be a simple roguelike set in a dungeon consisting of multiple overlapping planes. It turned out to be a quite passable maze simulator as most items and enemies didn't get implemented.

Move around with WASD or arrow keys, shoot lasers with space, and use the number keys to switch to a certain plane once you have collected the appropriate plane switcher item.

Navigate the randomly generated rooms and corridors, gain access to deeper planes, find each stage's exit (circle on the ground) and finally reach the boss plane (plane #5) to claim the rather vacant dungeon!

Avoid bumping into the spiky lethargic mobs (shoot them if they're in your way).

Known problems:

- The key to the left of the '1' key does not register on some keyboard layouts and configurations. You can use the 'Q' key as an alternative.

Assembled in Visual Studio, paint.net and Genetica using C++, OpenGL, SFML 2.1 and Box2D.
Found a bug?
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