The Grand Quest for The Potato Salad

Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★3.23
Innovation★★★★★★★★★★2.77
Theme★★★★★★★★★★2.56
Graphics★★★★★★★★★★3.29
Audio★★★★★★★★★★2.55
Humor★★★★★★★★★★3.26
Mood★★★★★★★★★★2.86
Coolness★★★★★★★★★★89%
The Grand Quest for The Potato Salad
====================================
The Game can be played with and without Oculus Rift.

Story
-----
You are the hero of the story, Player One! You have arrived to a strange connection point between Worlds,
called the Nexus. Here you'll encounter weird creatures from other worlds.

Your overlord bosses have a mission for you which you'll complete succesfully and earn the right
to get your hands on the Potato Salad!

Good Luck!

How to Play
-----------
You need to defeat boss monsters around their own world-locations inside the Nexus to get their World Shards.
Collect 5 of these shards and return to your own world's portal to finish.

Controls
--------
Movement - W, A, S, D and Q & E or Arrow Keys
Attack / Use item - Spacebar
Inventory - I
Loot items on ground - V
Reset Oculus Rift Sensor - R
Quit - Esc

Oculus Rift instructions
------------------------
The game is made for Oculus Rift DK2 so it may not work too well with DK1.

Start the game with -vr. The game requires that you're running the Oculus Rift in Extended-mode.
The Oculus Rift also needs to be your secondary monitor.

Other settings
--------------
You can start the game with -width and -height parameters to set different window size:

GrandQuest.exe -width 1024 -height 768

Known bugs
----------
The game may randomly crash when exiting from gameover or game completion. Tried fixing a couple of the crash bugs but some may still remain.

If you get error about missing msvcr110.dll, please install the Visual C++ runtimes.

Enjoy!

Comments22

handkor25 Aug 2014, 04:31
Crashed on exit so it's no big deal.
lambomang
lambomang25 Aug 2014, 04:42
Haha, that is awesome!
Healing potions don't seem to be that common though which is rather frustrating :/
alvarop25 Aug 2014, 05:13
Crashed during gameplay, I'm on windows 8.
Meganopteryx
Meganopteryx25 Aug 2014, 06:20
You made this all in 48 hours which is pretty impressive.
Endurion
Endurion25 Aug 2014, 06:25
Nice, but nothing groundbreaking. Pretty tedious searching for the bosses with the Ultimate Leek :)
kblaney25 Aug 2014, 06:27
Ended up with 6 stones. Are the mazes generated or is it pre built?
Suvidriel
Suvidrielauthor25 Aug 2014, 06:37
Yah the levels are randomly generated which also explains the lack of details x) Should probably have made the size somewhat smaller though.
fcpfoof
fcpfoof25 Aug 2014, 10:08
Interesting.
(Too bad not all textures load on Wine and layering fails, bute still using the map I figured out to do something ;p).
tiff
tiff25 Aug 2014, 16:09
Haha, fun! Nice work!
MalphasWats26 Aug 2014, 09:58
This program can't start becaue MSVCR110.dll is missing... ;(
Suvidriel
Suvidrielauthor26 Aug 2014, 11:20
@MalphasWats awh yea seems like something is still dynamically linking to the C++ runtimes even though I thought I had the settings correctly. You'll need the Visual C++ runtimes from Microsoft. I've added a link to them at the top of the page.
IAmSpencer26 Aug 2014, 18:53
that was really fun, I haven't played any 3D-turn based games yet so this was really interesting, great job!
Also, I liked the little 'dialog messages'
nerd burglars
nerd burglars27 Aug 2014, 19:59
VIOLENCE, MONSTERS, AND POTATO SALAD = THE TRIFECTA OF COOLNESS
Boberro27 Aug 2014, 20:04
Crash when taking loot twice
lkr28 Aug 2014, 18:19
That was a nice dungeon engine.
Also, loot! Loot makes any game better :) Plus for humorous item names!
Literal Games28 Aug 2014, 18:29
Cool, far too big though and could have done with maybe an armour system or something, more loot's more fun! Good sense of humour though, I laughed multiple times, and the game works well!
stasss28 Aug 2014, 19:25
Nice). Monsters are awesome)). Great job
H1S229 Aug 2014, 09:27
I hope my rift arrives soon. This game will be one of the first things i try ;)
ZeppelinCaptain29 Aug 2014, 21:12
Such a huge area, pretty intimidating for Ludum Dare players...

You should tell the player that you can turn with Q and E, that was hard to figure out.
Almax2729 Aug 2014, 22:25
Took a minute or so before I realised how to turn left and right (mouse camera support would have been good for non rift users), was pretty freaked out by the enemies the first time I saw them, but the game was fun to play, nice work :D
PaperBlurt
PaperBlurt7 Sep 2014, 19:30
Ohh damn.
An occulus game.
I don't have a rig so I didn't get the full experience.
But good work!

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