Save the planets from the never ending onslaught of flying saucers. Each quadrant has different ship controls -> Regular, Reverse, Rotation and Vertical. You lose if any of the flying saucers make it to the planets.
Made using Unity, Paint.net, and sound effects from freesound.org
Cool concept, and it was fun. I just thought it got really hard quick. Also, trying to focus on reading the title screen while it moved like that made me a bit ill.
Very interesting concept with quite nice execution. Sound effects were a bit too loud and there was so much of them all the time that it overloaded me a bit.
Good game. Nice idea and strong use of the theme. It would be nice to have 'lives' so some defence ships can respawn. Also, it's a small thing but I'd like the game to end when a ship is killed not 10 seconds later - games that make you play on for a bit even after you know you have lost are a pet peeve of mine (I've not marked you down for that, just saying :) ).
Comments15
Reading the names of each side made me laugh a little :)