The result of my first Ludum Dare competition! Not sure entirely what this game is meant to be like, or even if it is actually a game... nonetheless, it's here!
One simple tip to make 'physiks' work more friendly is to make the hitboxes a bit smaller than the images, so the objects don't block each other so easily. Also you could have tried to use hitcircles instead (dx=x1-x2, dy=y1-y2, distance = math.sqrt(dx*dx + dy*dy))
Anyway, looks like a nice simple puzzle, but a bit too short.
Comments8
Anyway, looks like a nice simple puzzle, but a bit too short.