Ludum Dare #30compo
Universal Charger
Universal Charger is a game about plugging entire planets into a giant power outlet in space.
Controls:
Movement is handled with arrow keys
Follow Onscreen prompts to navigate menus
NOTE: all towers in this game need energy to fire. They'll display a lightning bolt icon if they would be shooting at an enemy if not for their lack of power. This is, admittedly, not very well explained in game.
Controls:
Movement is handled with arrow keys
Follow Onscreen prompts to navigate menus
NOTE: all towers in this game need energy to fire. They'll display a lightning bolt icon if they would be shooting at an enemy if not for their lack of power. This is, admittedly, not very well explained in game.







Comments18
I like your art style and the cool interpretation of the theme!
Controls felt a bit unintuitive.
I also encountered a crash with the following message:
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_planet:
Push :: Execution Error - Variable Get -1.turret_pulse(100094, -2147483648)
at gml_Object_obj_planet_Draw_0
############################################################################################
Thanks for making this game!
It got a bit much when the enemies started coming from 3 directions at once and not all my planets were prepared, but I had a lot of fun playing it.