Wheel of Life

Wheel of Life

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.30
fun: 2.89
graphics: 2.95
innovation: 3.47
overall: 3.00
theme: 2.16
Spring, summer, autumn, winter. Seasons change and so does gameplay. Move from season to season to find your way to temporal singularity. Or is it nirvana? Who knows.

How to run: java -jar wol.jar

Controls: left-right arrow keys to move, up arrow to jump.

Implemented features:

* Platform challenge, find your way to the centre

* Seasons affect gameplay

* Radial movement in four directions

* Gravity

* Jumping

* Imperfect collision detection (buggy and slow, but gets the job done)

* Colourful background

* Colourful character

Would be nice to have, but time seems to be running out:

* Extending gameplay, branching maze, essentially more platforms to jump on

* Optimising collision detection (walls shouldn't be sticky or penetrable)

Goals too far to reach:

* Moving platforms

* Textures, sprites etc

* Sounds

* Environmental particle effects

* NPCs

* Smooth gameplay

Sourcecode is included in the jar file.

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A post-competition port to Android is now also available. The port was not done solo, so that's why it does not comply with competition rules.
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