
Wheel of Life
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Spring, summer, autumn, winter. Seasons change and so does gameplay. Move from season to season to find your way to temporal singularity. Or is it nirvana? Who knows.
How to run: java -jar wol.jar
Controls: left-right arrow keys to move, up arrow to jump.
Implemented features:
* Platform challenge, find your way to the centre
* Seasons affect gameplay
* Radial movement in four directions
* Gravity
* Jumping
* Imperfect collision detection (buggy and slow, but gets the job done)
* Colourful background
* Colourful character
Would be nice to have, but time seems to be running out:
* Extending gameplay, branching maze, essentially more platforms to jump on
* Optimising collision detection (walls shouldn't be sticky or penetrable)
Goals too far to reach:
* Moving platforms
* Textures, sprites etc
* Sounds
* Environmental particle effects
* NPCs
* Smooth gameplay
Sourcecode is included in the jar file.
-=-=-=-=-
A post-competition port to Android is now also available. The port was not done solo, so that's why it does not comply with competition rules.
How to run: java -jar wol.jar
Controls: left-right arrow keys to move, up arrow to jump.
Implemented features:
* Platform challenge, find your way to the centre
* Seasons affect gameplay
* Radial movement in four directions
* Gravity
* Jumping
* Imperfect collision detection (buggy and slow, but gets the job done)
* Colourful background
* Colourful character
Would be nice to have, but time seems to be running out:
* Extending gameplay, branching maze, essentially more platforms to jump on
* Optimising collision detection (walls shouldn't be sticky or penetrable)
Goals too far to reach:
* Moving platforms
* Textures, sprites etc
* Sounds
* Environmental particle effects
* NPCs
* Smooth gameplay
Sourcecode is included in the jar file.
-=-=-=-=-
A post-competition port to Android is now also available. The port was not done solo, so that's why it does not comply with competition rules.