Ludum Dare #30compo
WorldShifter
A skill-based not-endless-runner about effort of an individual.
The web version is highly recommended, the OSX and Linux ones were not tested as I don't have where to do it :(.
The web version is highly recommended, the OSX and Linux ones were not tested as I don't have where to do it :(.
Comments14
ViliX25 Aug 2014, 09:18
The graphics style is charming :)

Split8225 Aug 2014, 09:50
Very interesting concept and moody stylisation.

mess11025 Aug 2014, 12:02
tap tap tap :) love this input method
Dimir25 Aug 2014, 15:27
Human movement is funny! )) good idea and grafics. nice game!
yodamaster25 Aug 2014, 15:27
Like the nice atmo. A bit hard for me.

JaJ26 Aug 2014, 13:08
I like the interpretation of the theme! Nice mood too! After the second checkpoint, it got too hard for me.

Hypnohustla26 Aug 2014, 19:57
Cool graphics, hard as nails though. :) Good thing there's checkpoints. Nice job!

zillix27 Aug 2014, 06:01
I'm very impressed with the gameplay depth you were able to create with just one button. great work!

PunyOne27 Aug 2014, 09:04
Thanks for the comments guys - I see that the difficulty is a problem, which surprises me as I usually suck at my games and this one was quite easy for me. For the further players a question: Do you think that the game is too hard for LD48 game or would you feel that it's too hard even if it were on an online portal?

PunyOne27 Aug 2014, 09:06
Plus a bonus question, who managed to go through the whole thing? (I award you a virtual cookie for the effort :) )
LemmingSurvivor28 Aug 2014, 02:12
Difficulty isn't that bad. Died 28 times total, mostly while gauging jump distances and whatnot. Checkpoint system makes deaths pretty trivial anyway.
Art style is really interesting. Sprite is digitized, floor looks like leather(?)... The bland particle columns feel a bit weird mixed in there, but somehow it all works out.
Fun game. Nice work!
Art style is really interesting. Sprite is digitized, floor looks like leather(?)... The bland particle columns feel a bit weird mixed in there, but somehow it all works out.
Fun game. Nice work!
Sascha29 Aug 2014, 14:40
Great idea! Pretty fun when you get used to the jump timing a bit. I like the concept of limiting the input to make the game about quick reactions. Towards the end it felt a bit too punishing, especially when you landed just before the border of the two worlds and had no time to re-jump again.
Great overall entry!
Great overall entry!
CoolIron14 Sep 2014, 16:58
That was very strange expirience.



Gameplay was a bit frustrating. Probably not because it was not well done but by my low jump predicting skills.
Schick. :)